Search results
Results From The WOW.Com Content Network
The Globe Theater in Second Life is life-size from the viewpoint of a Second Life user. The reconstruction includes the theater from the outer walls, to the inside seating galleries, to the stage. It is the most historically accurate 3D rendition of the theater on the Internet. [3]
Second Life also has its own virtual currency, the Linden Dollar (L$), which is exchangeable with real world currency. [14] [15] Second Life is intended for people ages 16 and over, with the exception of 13–15-year-old users, who are restricted to the Second Life region of a sponsoring institution (e.g., a school). [16] [17]
SL Art is one of the most popular art groups in Second Life. Its goal is to recognize the art in virtual worlds at the same level of visual art in real life. There are several second Life publications that work to promote Second Life Art, including Windlight Magazine, [38] the SL Newser, [39] and the SL Enquirer. [40]
Second Skin examines people whose lives have been transformed by virtual worlds in online games such as World of Warcraft, EverQuest, EverQuest II and Second Life.The documentary follows a group of online gamers whose lives are intensely woven together inside and outside the virtual worlds, a couple whose lives have changed since meeting online, and an avid player whose life spins out of ...
Anshe Chung is the main avatar (online personality) of Ailin Graef in the online world Second Life.Referred to as the "Rockefeller of Second Life" [8] by a CNN journalist, she has built an online business that engages in development, brokerage, and arbitrage of virtual land, items, and currencies, and has been featured in a number of prominent magazines such as Business Week, [9] Fortune [10 ...
Foam latex is a lightweight, soft form of latex which is used in masks and facial prosthetics to change a person's outward appearance, and in animatronics to create a realistic "skin". [46] The Wizard of Oz was one of the first films to make extensive use of foam latex prosthetics in the 1930s. [47]
Soft-body dynamics is a field of computer graphics that focuses on visually realistic physical simulations of the motion and properties of deformable objects (or soft bodies). [1] The applications are mostly in video games and films.
While this practice is forbidden in most blockbuster online games, such as World of Warcraft, [6] many online games now derive revenue from the sale of virtual goods. [ 7 ] When Iron Realms Entertainment began auctioning items to players of its MUD , Achaea, Dreams of Divine Lands , in 1997, it became the first company to profit from the sale ...