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  2. PlayStation VR2 - Wikipedia

    en.wikipedia.org/wiki/PlayStation_VR2

    [46] [47] The controller has several features, including key features from the DualSense controller, like its haptic feedback and adaptive triggers technology. [38] Another new feature is the finger touch detection, which can detect the approximate location of the fingers, enabling the user to make more natural gestures during gameplay.

  3. List of PlayStation VR2 games - Wikipedia

    en.wikipedia.org/wiki/List_of_PlayStation_VR2_games

    Key CB: Supports cross-buy (game can be played at no additional cost if one owns the PlayStation VR version): CP: Supports cross-play: GD: Game demo also available for free ...

  4. List of backward-compatible games for Xbox One and Series X/S

    en.wikipedia.org/wiki/List_of_backward...

    At its press briefing for E3 2019 on June 9, 2019, Microsoft announced its future gaming console, Xbox Series X, scheduled for release for the 2020 holiday season. One of the Series X's features includes full backward compatibility with all Xbox One titles and the list of original Xbox and Xbox 360 titles currently available.

  5. PSVR2 Production Paused Over Low Sales - AOL

    www.aol.com/psvr2-production-paused-over-low...

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  6. List of Xbox Series X and Series S games - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_Series_X_and...

    The following is a list of games that have been announced for release or released on the Xbox Series X and Xbox Series S.Both were released on November 10, 2020. The Xbox Series X and Series S have full backward compatibility with Xbox One games as well as several Xbox 360 and original Xbox games that were supported on the Xbox One, excluding those that use Kinect. [1]

  7. PlayStation VR - Wikipedia

    en.wikipedia.org/wiki/PlayStation_VR

    Sony's interest in head-mounted display technology dates back to the 1990s. Its first commercial unit, the Glasstron, was released in 1997. [12] One application of this technology was in the game MechWarrior 2, which permitted users of the Glasstron or Virtual I/O's iGlasses to adopt a visual perspective from inside the cockpit of the craft, using their own eyes as visual and seeing the ...

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