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Sonic Triple Trouble 16-Bit is a 2022 platform game created by American indie developer and music composer Noah Copeland. It is an unofficial remake of the 1994 Game Gear game Sonic the Hedgehog: Triple Trouble [a] in the style of the Sonic the Hedgehog games released for the Sega Genesis.
Sonic the Hedgehog was the best-selling home video game of 1991, [108] with 2 million copies sold worldwide by the end of the year, [109] becoming Sega's best-selling home video game up until then. [110] In 1991, Sonic the Hedgehog helped Sega generate a gross revenue of $1 billion in console sales and capture a 65% share of the European ...
Sonic Origins [b] is a 2022 video game compilation.It features remasters of the first four platform games in Sega's Sonic the Hedgehog series—Sonic the Hedgehog (1991), Sonic the Hedgehog 2 (1992), Sonic CD (1993), and Sonic the Hedgehog 3 & Knuckles (1994)—originally released for the Sega Genesis and the Sega CD.
Sonic Generations [c] is a 2011 platform game developed by Sonic Team and published by Sega for the PlayStation 3, Xbox 360, Windows, and Nintendo 3DS.Produced in commemoration of the 20th anniversary of the Sonic the Hedgehog series, the game follows Sonic and his sidekick Tails as they form an alliance with their past selves and travel through levels from previous Sonic games.
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According to Ethan Einhorn, the producer for the collection, the three "lock-on" games (Knuckles in Sonic 2, Sonic 3 & Knuckles, and Blue Sphere) were not included citing "tight development times", and that including them would have meant "dropping several titles from the collection altogether", specifically the aforementioned nine unlockable ...
Sonic Advance [a] is a 2001 platform video game developed by Sonic Team and Dimps and published by Sega for the Game Boy Advance.It was the first Sonic the Hedgehog game to be released on a Nintendo console with Sonic Adventure 2: Battle on the GameCube, and was produced in commemoration of the series' tenth anniversary.
The initial wave of games were from Sega's Genesis/Mega Drive console, with the service later adding games from the Dreamcast, Sega CD, and arcade. [9] During the testing phases of the system, Sega Saturn and Dreamcast games did not perform satisfactorily, though Sega has on-going R&D efforts working on improving them in hopes of future release. [8]