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Animator vs. Animation is an animated web series created by Alan Becker. [1] [2] [3] The original animation was first published on Newgrounds on June 3, 2006, [4] with a sequel following five months later. [2]
Alan Becker (born May 18, 1989) is an American online animator, YouTuber and artist that speaks both English and Tagalog [2], best known for creating the Animator vs. Animation web series and the spin-off Animation vs. franchise, in particular the web series Animation vs. Minecraft Shorts.
In April 2021, the developers announced plans to launch a Kickstarter project later in the month to turn the demo into a full game. [12] On April 18, a Kickstarter project for the full version of the game was released under the name Friday Night Funkin': The Full Ass Game and reached its goal of $60,000 within hours. [18]
"Little Work") is an Internet Flash cartoon series by Beijing-based Chinese animator Zhu Zhiqiang (simplified Chinese: 朱志强; traditional Chinese: 朱志強; pinyin: Zhū Zhìqiáng). The cartoon features stick figures performing choreographed fight scenes. Some of the cartoons are interactive and game-like. [1]
Pivot Animator (formerly Pivot Stickfigure Animator and usually shortened to Pivot) is a freeware application that allows users to create stick-figure and sprite animations, and save them in the animated GIF format for use on web pages and the AVI format (in Pivot Animator 3 and later).
Paul Robertson is an Australian animator known for his pixel art and animation. Born Paul Laurence Adelbert Garfield Robertson on 9 August 1979 in Geelong , Victoria , he was named after comedian Paul Lynde and the popular comic and cartoon character, Garfield the cat .
Dick Figures is an American adult animated web series created by Ed Skudder and written, directed, and produced by Skudder and Zack Keller. [2] The series, featuring two humanlike stick figures named Red and Blue who are best friends, aired for the first time on November 18, 2010. [ 3 ]
3D game character animated using skeletal animation In this .gif of a 2D Flash animation, each 'stick' of the figure is keyframed over time to create motion. In most 3D computer animation systems, an animator creates a simplified representation of a character's anatomy, which is analogous to a skeleton or stick figure. [45]