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  2. Anti-aliasing - Wikipedia

    en.wikipedia.org/wiki/Anti-aliasing

    A new approach, area-based anti-aliasing (ABAA), relies on subpixel area sampling. It is the fastest and produces the best static and moving images with anti-aliasing. Currently, there is no readily available product using

  3. Anti-aliasing filter - Wikipedia

    en.wikipedia.org/wiki/Anti-aliasing_filter

    An anti-aliasing filter (AAF) is a filter used before a signal sampler to restrict the bandwidth of a signal to satisfy the Nyquist–Shannon sampling theorem over the band of interest. Since the theorem states that unambiguous reconstruction of the signal from its samples is possible when the power of frequencies above the Nyquist frequency is ...

  4. Spatial anti-aliasing - Wikipedia

    en.wikipedia.org/wiki/Spatial_anti-aliasing

    In computer graphics, anti-aliasing improves the appearance of "jagged" polygon edges, or "jaggies", so they are smoothed out on the screen. However, it incurs a performance cost for the graphics card and uses more video memory. The level of anti-aliasing determines how smooth polygon edges are (and how much video memory it consumes).

  5. Multisample anti-aliasing - Wikipedia

    en.wikipedia.org/wiki/Multisample_anti-aliasing

    Multisample anti-aliasing (MSAA) is a type of spatial anti-aliasing, a technique used in computer graphics to remove jaggies. It is an optimization of supersampling, where only the necessary parts are sampled more. Jaggies are only noticed in a small area, so the area is quickly found, and only that is anti-aliased.

  6. Aliasing - Wikipedia

    en.wikipedia.org/wiki/Aliasing

    Spatial anti-aliasing techniques avoid such poor pixelizations. Aliasing can be caused either by the sampling stage or the reconstruction stage; these may be distinguished by calling sampling aliasing prealiasing and reconstruction aliasing postaliasing. [1] Temporal aliasing is a major concern in the sampling of video and audio signals.

  7. Temporal anti-aliasing - Wikipedia

    en.wikipedia.org/wiki/Temporal_anti-aliasing

    Temporal anti-aliasing (TAA) is a spatial anti-aliasing technique for computer-generated video that combines information from past frames and the current frame to remove jaggies in the current frame. In TAA, each pixel is sampled once per frame but in each frame the sample is at a different location within the frame.

  8. Supersampling - Wikipedia

    en.wikipedia.org/wiki/Supersampling

    Supersampling or supersampling anti-aliasing (SSAA) is a spatial anti-aliasing method, i.e. a method used to remove aliasing (jagged and pixelated edges, colloquially known as "jaggies") from images rendered in computer games or other computer programs that generate imagery. Aliasing occurs because unlike real-world objects, which have ...

  9. Reconstruction filter - Wikipedia

    en.wikipedia.org/wiki/Reconstruction_filter

    These are in increasing order of stopband suppression (anti-aliasing), and decreasing speed For reconstruction purposes, a variety of kernels are used, many of which can be interpreted as approximating the sinc function, [4] either by windowing or by giving a spline approximation, either by cubics or higher order splines. In the case of ...