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  2. Code::Blocks - Wikipedia

    en.wikipedia.org/wiki/Code::Blocks

    Code::Blocks supports multiple compilers, including GCC, MinGW, Mingw-w64, Digital Mars, Microsoft Visual C++, Borland C++, LLVM Clang, Watcom, LCC and the Intel C++ compiler. Although the IDE was designed for the C++ language, there is some support for other languages, including Fortran and D. A plug-in system is included to support other ...

  3. Comparison of online source code playgrounds - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_online...

    Coder Online IDE [q] Free Yes Yes Yes Yes Yes Batch, Clojure, CoffeeScript, CSS, C++, Go, HTML, Java, JavaScript, JSON, Markdown, PHP, Python, Ruby, Rust, TypeScript, Visual Basic, XML: CSSDesk [r] Free Yes Yes No No No JS Bin [s] Free & Paid Yes Yes Yes No No CSS Less/Myth/Sass, CoffeeScript, jQuery, Processing.js: intervue.io [t] Free & Paid ...

  4. Comparison of integrated development environments - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_integrated...

    No (Cross compiler planned) Yes (Cross compiler) cross-compiles for Android and iOS: C++ and Object Pascal: Yes Yes Yes Yes (AQTime Standard in package manager) Yes Yes Yes Yes Yes 2017-03 Tokyo 10.2 Yes Yes Yes Code::Blocks: GPL: Yes Yes Yes FreeBSD, OpenBSD, Solaris: C++: Yes Yes Yes Yes Yes Yes Yes Yes [7] Yes 2020-05 [8] Yes (MinGW + custom)

  5. CodeLite - Wikipedia

    en.wikipedia.org/wiki/CodeLite

    CodeLite is a free, open-source, cross-platform IDE for the C/C++ programming languages using the wxWidgets toolkit. To comply with CodeLite's open-source spirit, the program itself is compiled and debugged using only free tools ( MinGW and GDB ) for Mac OS X, Windows, Linux and FreeBSD, though CodeLite can execute any third-party compiler or ...

  6. wxWidgets - Wikipedia

    en.wikipedia.org/wiki/WxWidgets

    wxWidgets (formerly wxWindows) is a widget toolkit and tools library for creating graphical user interfaces (GUIs) for cross-platform applications. wxWidgets enables a program's GUI code to compile and run on several computer platforms with no significant code changes.

  7. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    C++ enforces stricter typing rules (no implicit violations of the static type system [1]), and initialization requirements (compile-time enforcement that in-scope variables do not have initialization subverted) [7] than C, and so some valid C code is invalid in C++. A rationale for these is provided in Annex C.1 of the ISO C++ standard.

  8. GLBasic - Wikipedia

    en.wikipedia.org/wiki/GLBasic

    It now uses the GCC compiler for many different platforms to achieve fast, native code results. The GLBasic precompiler "GPC" converts the simple BASIC language into C++ code and compiles it later. Thus, the user can extend GLBasic using the INLINE command to mix C/C++ code directly with GLBasic source code. Due to this, GLBasic can easily ...

  9. Dev-C++ - Wikipedia

    en.wikipedia.org/wiki/Dev-C++

    Dev-C++ is a free full-featured integrated development environment (IDE) distributed under the GNU General Public License for programming in C and C++. It was originally developed by Colin Laplace and was first released in 1998. It is written in Delphi. It is bundled with, and uses, the MinGW or TDM-GCC 64bit port of the GCC as its compiler.