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  2. Immersive learning - Wikipedia

    en.wikipedia.org/wiki/Immersive_learning

    Immersive learning supports the simulation of being in a dangerous or unusual environment, as a safe and effective way for training employees. For forklift truck training, [ 13 ] the research team built an immersive CAVE-based VR to simulates the accidents.

  3. Instructional simulation - Wikipedia

    en.wikipedia.org/wiki/Instructional_simulation

    Instructional simulations are typically goal oriented and focus learners on specific facts, concepts, or applications of the system or environment. Today, most universities make lifelong learning possible by offering a virtual learning environment (VLE). Not only can users access learning at different times in their lives, but they can also ...

  4. Virtual reality in primary education - Wikipedia

    en.wikipedia.org/wiki/Virtual_Reality_in_Primary...

    Virtual reality (VR) is a computer application which allows users to experience immersive, three dimensional visual and audio simulations.According to Pinho (2004), virtual reality is characterized by immersion in the 3D world, interaction with virtual objects, and involvement in exploring the virtual environment. [1]

  5. Edusim - Wikipedia

    en.wikipedia.org/wiki/Edusim

    The goal of the Edusim project is to provide an example platform, and initial resources for demonstrating the use of lesson driven 3D virtual environments in the classroom or for training purposes using interactive surfaces and/or whiteboards as the hardware platform for the "immersive touch" 3D NUI direct manipulation of the 3D learning content.

  6. Immersion (virtual reality) - Wikipedia

    en.wikipedia.org/wiki/Immersion_(virtual_reality)

    Immersive technology has grown immensely in the past few decades, and is continuing to progress. VR has even been described as the learning aid of the 21st century. [20] Head mounted displays (HMD) is what allows users to get the full immersive experience. The HMD market is expected to be worth over 25 billion USD by the year 2022. [20]

  7. Virtual reality applications - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_applications

    In 1982, Thomas A. Furness III presented the United States Air Force with a working model of his virtual flight simulator, the Visually Coupled Airborne Systems Simulator (VCASS). [ citation needed ] The second phase of his project, which he called the "Super Cockpit", added high-resolution (for the time) graphics and a responsive display. [ 88 ]

  8. Immerse Learning - Wikipedia

    en.wikipedia.org/wiki/Immerse_Learning

    Immerse Learning (formerly called Languagelab.com) is an English school based in an Online Virtual World. It is the first school that teaches exclusively online in a virtual environment; students and teachers use avatars to navigate the environment and take part in lessons.

  9. Challenger Center for Space Science Education - Wikipedia

    en.wikipedia.org/wiki/Challenger_Center_for...

    The organization's mission is to inspire and educate students in science, technology, engineering, and math (STEM) through hands-on, immersive learning experiences that simulate space missions. Challenger Learning Centers give students the chance to become astronauts and engineers and solve real-world problems as they participate in missions ...