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Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, MacOS, BSD, Haiku, and Linux. It is used for creating animated films , visual effects , art , 3D-printed models, motion graphics , interactive 3D applications, virtual reality , and, formerly, video games .
The Utah teapot (1975) has a "hole" in it so it has a genus greater than zero. The Cornell box (1985) tests lighting and rendering. A 3D-printed reproduction of Stanford dragon (1996) physical model, made through rapid prototyping. Suzanne (2002) with wireframe. Spot (2012) shown homeomorphic to a sphere.
In computer graphics, back-face culling determines whether a polygon is drawn. It is a step in the graphical pipeline that tests whether the points in the polygon appear in clockwise or counter-clockwise order when projected onto the screen. If the user has specified that front-facing polygons have a clockwise winding, but the polygon projected ...
Universal Scene Description (USD) is a framework for interchange of 3D computer graphics data. The framework focuses on collaboration, non-destructive editing, and enabling multiple views and opinions about graphics data. [1] USD is used in many industries including visual effects, architecture, design, robotics, CAD, and rendering. [2][3]
other 3D game files 3D renderer files OpenFlight (FLT) OGRE other 3D game files 3D renderer files 3ds Max: Yes Yes No AC3D [15] [16] No Quake III BSP, Quake II (MD2), Quake III Mesh (MD3), Irrlicht irrmesh, Renderware, SMF: No Yes DirectX X, Second Life Sculpted Prim, Quake II (MD2), Quake Map, SMF, Unreal Tournament POV-Ray POV, RenderMan RIB ...
Blender (Blender Foundation) is a free, open source, 3D studio for animation, modeling, rendering, and texturing offering a feature set comparable to commercial 3D animation suites. It is developed under the GPL and is available on all major platforms including Windows, OS X, Linux, BSD, and Solaris.
v. t. e. 3D computer graphics, sometimes called CGI, 3-D-CGI or three-dimensional computer graphics, are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images.
A wire-frame model, also wireframe model, is a visual representation of a three-dimensional (3D) physical object used in 3D computer graphics. It is created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves .