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  2. Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Red_Dead_Redemption_2

    Red Dead Redemption 2 ‍ [a] is a 2018 action-adventure game developed and published by Rockstar Games.The game is the third entry in the Red Dead series and a prequel to the 2010 game Red Dead Redemption.

  3. Rockstar Advanced Game Engine - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine

    Red Dead Redemption: Undead Nightmare: 2012 Max Payne 3 [44] OS X, PlayStation 3, Windows, Xbox 360 Rockstar Studios: 2013 Grand Theft Auto V [45] PlayStation 3, PlayStation 4, PlayStation 5, Windows, Xbox 360, Xbox One, Xbox Series X/S: Rockstar North 2018 Red Dead Redemption 2 [25] PlayStation 4, Stadia, Windows, Xbox One Rockstar Games 2025

  4. Red Dead Redemption - Wikipedia

    en.wikipedia.org/wiki/Red_Dead_Redemption

    A prequel, Red Dead Redemption 2, was released in October 2018 for PlayStation 4 and Xbox One. The game's main story is set in 1899, 12 years before Red Dead Redemption, and depicts John's life as part of Dutch's gang alongside Bill, Javier, Uncle, Abigail, and Jack.

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  6. Euphoria (software) - Wikipedia

    en.wikipedia.org/wiki/Euphoria_(software)

    [4] [5] Red Dead Redemption is their second game to use this engine. The Star Wars titles, Star Wars: The Force Unleashed and The Force Unleashed II use Euphoria, as do games based on the Rockstar Advanced Game Engine (RAGE) including Grand Theft Auto V and Red Dead Redemption 2. Euphoria is integrated into the source code of RAGE. [6]

  7. Red Dead - Wikipedia

    en.wikipedia.org/wiki/Red_Dead

    Red Dead Redemption, however, provides the player with an open world setting and gives them various options for exploration, random encounters and side-missions. Red Dead Redemption 2 is the biggest and most immersive of the three, providing far more options and activities for the player than in its previous titles. Combat and gunplay are a ...

  8. Development of Red Dead Redemption - Wikipedia

    en.wikipedia.org/wiki/Development_of_Red_Dead...

    The game's world was a critical element of development for the team, who sought a sense of scale, immersion, and discovery for the player. Dan Houser, Michael Unsworth, and Christian Cantamessa wrote Red Dead Redemption ' s 1,500-page script in two years.

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