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The theoretical study of time travel generally follows the laws of general relativity. Quantum mechanics requires physicists to solve equations describing how probabilities behave along closed timelike curves (CTCs), which are theoretical loops in spacetime that might make it possible to travel through time. [1] [2] [3] [4]
Time travel is a concept in philosophy and fiction, particularly science fiction. In fiction, time travel is typically achieved through the use of a device known as a time machine. The idea of a time machine was popularized by H. G. Wells's 1895 novel The Time Machine. [1] It is uncertain whether time travel to the past would be physically ...
A different law is given this name in Niven's essay "The Theory and Practice of Time Travel": [1] If the universe of discourse permits the possibility of time travel and of changing the past, then no time machine will be invented in that universe. Hans Moravec glosses this version of Niven's Law as follows: [2]
The presence of closed timelike lines indicates the possibility of time travel into the past. This creates the foundation for a time machine based on a circulating cylinder of light. Mallett's book, Time Traveler: A Scientist's Personal Mission to Make Time Travel a Reality, co-written with author Bruce Henderson, was published
Time travel in modern fiction is sometimes achieved by space and time warps, stemming from the scientific theory of general relativity. [9] Stories from antiquity often featured time travel into the future through a time slip brought on by traveling or sleeping, in other cases, time travel into the past through supernatural means, for example brought on by angels or spirits.
Outer Wilds (2019): A video game involving time travel which does not follow the principle, causing a game over if the player experiments to test it. All time travel in the Hallmark Channel original series The Way Home follows the Novikov self-consistency principle. Two of the main characters can travel backwards in time by jumping into a pond ...
Elon Musk declared himself a “3,000-year-old time-traveling and identity-assuming vampire alien” in a series of late-night posts on X (formerly Twitter). The SpaceX CEO shared memes and joked ...
A bootstrap paradox, also known as an information loop, an information paradox, [6] an ontological paradox, [7] or a "predestination paradox" is a paradox of time travel that occurs when any event, such as an action, information, an object, or a person, ultimately causes itself, as a consequence of either retrocausality or time travel.