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  2. Property list - Wikipedia

    en.wikipedia.org/wiki/Property_list

    The array, set and dictionary binary types are made up of pointers - the objref and keyref entries - that index into an object table in the file. This means that binary plists can capture the fact that - for example - a separate array and dictionary serialized into a file both have the same data element stored in them.

  3. Immutable object - Wikipedia

    en.wikipedia.org/wiki/Immutable_object

    In object-oriented (OO) and functional programming, an immutable object (unchangeable [1] object) is an object whose state cannot be modified after it is created. [2] This is in contrast to a mutable object (changeable object), which can be modified after it is created. [3]

  4. Marshalling (computer science) - Wikipedia

    en.wikipedia.org/wiki/Marshalling_(computer_science)

    An object that is marshalled records the state of the original object and it contains the codebase (codebase here refers to a list of URLs where the object code can be loaded from, and not source code). Hence, in order to convert the object state and codebase(s), unmarshalling must be done.

  5. PyObjC - Wikipedia

    en.wikipedia.org/wiki/PyObjC

    The most important usage of PyObjC is enabling programmers to create GUI applications using Cocoa libraries in pure Python. [2] Moreover, as an effect of Objective-C's close relationship with the C programming language (it is a pure superset), developers are also able to incorporate any C-based API by wrapping it with an Objective-C wrapper and then using the wrapped code over the PyObjC bridge.

  6. Wavefront .obj file - Wikipedia

    en.wikipedia.org/wiki/Wavefront_.obj_file

    The Material Template Library format (MTL) or .MTL File Format is a companion file format to .OBJ, also defined by Wavefront Technologies, that describes surface shading (material) properties of objects within one or more .OBJ files. A .OBJ file references one or more .MTL files (called "material libraries"), and from there, references one or ...

  7. Uniform access principle - Wikipedia

    en.wikipedia.org/wiki/Uniform_access_principle

    (x = obj.getColor() or obj.setColor(x)). Using templates and operator overloading, it is possible to fake properties, but this is more complex than in languages which directly support properties. This complicates maintenance of C++ programs. Distributed libraries of C++ objects must be careful about how they provide access to member data.

  8. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    Any object code produced by compilers is usually linked with other pieces of object code (produced by the same or another compiler) by a type of program called a linker. The linker needs a great deal of information on each program entity. For example, to correctly link a function it needs its name, the number of arguments and their types, and ...

  9. Comparison of programming languages (basic instructions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    C++11 extended this further, to make classes act identically to POD objects in many more cases. ^c pair only ^d Although Perl doesn't have records, because Perl's type system allows different data types to be in an array, "hashes" (associative arrays) that don't have a variable index would effectively be the same as records.