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  2. File:Testing data with the Shape Expressions Language.pdf

    en.wikipedia.org/wiki/File:Testing_data_with_the...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  3. List of Arduino boards and compatible systems - Wikipedia

    en.wikipedia.org/wiki/List_of_Arduino_boards_and...

    BBFuino come with the ATmega328 controller, loaded with Optiboot (Arduino UNO's bootloader), compatible with Arduino IDE and sample code, design to fit breadboard for prototyping and learning, lower down the cost by taking out the USB to UART IC, so the board has the basic component to operate. BlockDuino [161] ATmega8 ATmega328 Blockduino

  4. Shape coding - Wikipedia

    en.wikipedia.org/wiki/Shape_coding

    Shape coding is a method of design of a control that allows the control's function to be signified by the shape of the control. It was used successfully by Alphonse Chapanis on airplane controls to improve aviation safety .

  5. Arduino Nano - Wikipedia

    en.wikipedia.org/wiki/Arduino_Nano

    The Arduino Nano is an open-source breadboard-friendly microcontroller board based on the Microchip ATmega328P microcontroller (MCU) and developed by Arduino.cc and initially released in 2008. It offers the same connectivity and specs of the Arduino Uno board in a smaller form factor.

  6. Help:Introduction to editing with Wiki Markup/1 - Wikipedia

    en.wikipedia.org/wiki/Help:Introduction_to...

    Elsewhere, you can easily switch between the two editing tools, as shown at right. Don't be afraid to click the edit button! To view and edit a page using wiki markup, click Edit or Edit source at the top of any page. This will allow you to type text that you want to add, using wiki markup to format the text and to add other elements like ...

  7. Tinkercad - Wikipedia

    en.wikipedia.org/wiki/Tinkercad

    Tinkercad's Circuits section is a browser-based electronic circuit simulator that supports Arduino Uno microcontrollers, Micro:bit boards, or ATtiny chips. Code can be created using graphical CodeBlocks, [13] pieces of code that can be easily arranged with the mouse, or text-based code.