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REF2 Advanced Dungeons & Dragons Player Character Record Sheets is a booklet containing 16 character sheets, with sufficient spaces included to record information for AD&D characters. Each sheet has check-boxes to record how much supplies and ammunition a character is carrying, and space is provided to record brief information for the family ...
English draughts (British English) or checkers (American English), also called straight checkers or simply draughts, [note 1] is a form of the strategy board game checkers (or draughts). It is played on an 8×8 checkerboard with 12 pieces per side. The pieces move and capture diagonally forward, until they reach the opposite end of the board ...
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The most popular forms of checkers in Anglophone countries are American checkers (also called English draughts), which is played on an 8×8 checkerboard; Russian draughts and Turkish draughts, both on an 8×8 board; and international draughts, played on a 10×10 board – with the latter widely played in many countries worldwide. There are many ...
Squad Leader had counters of different sizes: 520 1 ⁄ 2-inch counters and 192 5 ⁄ 8-inch, with the different sizes used for different purposes. Boardgame counters are often closely related to military map marking symbols, such as those seen in the NATO standard APP-6a, and often include a simplified APP-6a representation as part of the counter.
Backgammon playing pieces may be termed men, checkers, draughts, stones, counters, pawns, discs, pips, chips, or nips. [ 46 ] [ 47 ] Checkers is a relatively modern American English term derived from another board game, draughts , which in US English is called checkers .
A character sheet is a record of a player character in a role-playing game, including whatever details, notes, game statistics, and background information a player would need during a play session. Character sheets can be found in use in both traditional and live-action role-playing games .
Malaysian/Singaporean checkers follows the same rules as international draughts, with exceptions being pieces not able to move backwards (towards the player), the requirement to forfeit a capturing piece if the player fails to or wishes not to capture any enemy piece(s) with it, and a larger gameboard (12×12 squares instead of 10×10), and more checkers per player (30 instead of 20).