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  2. 3D sound synthesis - Wikipedia

    en.wikipedia.org/wiki/3D_sound_synthesis

    An application of 3D sound synthesis is the sense of presence in a virtual environment, by producing more realistic environments and sensations in games, teleconferencing systems, and tele-ensemble systems. 3D sound can also be used to help those with sensory impairments, such as the visually impaired, and act as a substitute for other sensory feedback.

  3. 3D audio effect - Wikipedia

    en.wikipedia.org/wiki/3D_audio_effect

    3-D audio (processing) is the spatial domain convolution of sound waves using head-related transfer functions. It is the phenomenon of transforming sound waves (using head-related transfer function or HRTF filters and cross talk cancellation techniques) to mimic natural sounds waves, which emanate from a point in a 3-D space.

  4. Audiokinetic Wwise - Wikipedia

    en.wikipedia.org/wiki/Audiokinetic_Wwise

    Wwise (Wave Works Interactive Sound Engine) is Audiokinetic's software for interactive media and video games, available for free to non-commercial users [2] [3] and under license for commercial video game developers. It features an audio authoring tool and a cross-platform sound engine. [4]

  5. Sonic interaction design - Wikipedia

    en.wikipedia.org/wiki/Sonic_interaction_design

    Sonic interaction design is the study and exploitation of sound as one of the principal channels conveying information, meaning, and aesthetic/emotional qualities in interactive contexts. [1] [2] Sonic interaction design is at the intersection of interaction design and sound and music computing.

  6. Sound - Wikipedia

    en.wikipedia.org/wiki/Sound

    The sound waves are generated by a sound source, such as the vibrating diaphragm of a stereo speaker. The sound source creates vibrations in the surrounding medium. As the source continues to vibrate the medium, the vibrations propagate away from the source at the speed of sound, thus forming the sound wave.

  7. Acoustics - Wikipedia

    en.wikipedia.org/wiki/Acoustics

    This falls within the domain of physical acoustics. In fluids, sound propagates primarily as a pressure wave. In solids, mechanical waves can take many forms including longitudinal waves, transverse waves and surface waves. Acoustics looks first at the pressure levels and frequencies in the sound wave and how the wave interacts with the ...

  8. Audio signal processing - Wikipedia

    en.wikipedia.org/wiki/Audio_signal_processing

    An analog audio signal is a continuous signal represented by an electrical voltage or current that is analogous to the sound waves in the air. Analog signal processing then involves physically altering the continuous signal by changing the voltage or current or charge via electrical circuits.

  9. Music visualization - Wikipedia

    en.wikipedia.org/wiki/Music_visualization

    The Cooper Union in New York City is using music visualization to teach deaf children about sound. They have developed an interactive light studio in the American Sign Language and English Lower School in New York City. This consists of an interactive wall display that shows digital output created by sound and music.