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The Windows and OS/2 clients were built around an early version of MAPI called MAPI 0, and could in theory enable the client to talk to any server by replacing the MAPI DLL with a fully compliant DLL for the appropriate system. Unlike the Microsoft Mail 3.x server product, the clients could support Bcc: functionality.
In X, the server runs on the user's computer, while the clients may run on remote machines. This terminology reverses the common notion of client–server systems, where the client normally runs on the user's local computer and the server runs on the remote computer. The X Window terminology takes the perspective that the X Window program is at ...
The original server clients were simple text display terminals including Wyse VDUs, and rich clients were generally not used until the increase in PC usage.The original driving force for thin client computing was often cost; at a time when CRT terminals and PCs were relatively expensive, the thin-client–server architecture enabled the ability to deploy the desktop computing experience to ...
Whereas the words server and client may refer either to a computer or to a computer program, server-host and client-host always refer to computers. The host is a versatile, multifunction computer; clients and servers are just programs that run on a host. In the client–server model, a server is more likely to be devoted to the task of serving.
BOINC on the client is structured into a number of separate applications. These intercommunicate using the BOINC remote procedure call (RPC) mechanism. These component applications are: The program boinc (or boinc.exe) is the core client. The core client is a process which: Takes care of communications between the client and the server.
Front-end processes relates to the software interface between the user and the application processes in the client/server architecture. The user enters input (data) into the front-end process where it is collected and processed in such a way that it conforms to what the receiving application (back end) on the server can accept and process.
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Overview of a three-tier application. Three-tier architecture is a client-server software architecture pattern in which the user interface (presentation), functional process logic ("business rules"), computer data storage and data access are developed and maintained as independent modules, most often on separate platforms. [14]