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Computer-generated render of the Stanford dragon. The Stanford dragon is a computer graphics 3D test model created with a Cyberware 3030 Model Shop (MS) Color 3D scanner at Stanford University. Data for the model was produced in 1996. The dragon consists of data describing 871,414 triangles [note 1] [1] determined by 3D scanning a real figurine
Lenticular print showing double images and ghosting Double images on the relief and in depth. Double images are usually caused by an exaggeration of the 3D effect from some angles of view, or an insufficient number of frames. Poor design can lead to doubling, small jumps, or a fuzzy image, especially on objects in relief or in depth.
Download as PDF; Printable version; In other projects Wikidata item; Appearance. move to sidebar hide. ... Category: 3D graphics file formats. 5 languages ...
Since 1993, the Movable Book Society has provided a forum for artists, book sellers, book producers, collectors, curators, and others to share enthusiasm and exchange information about pop-up and movable books. The organization also awards industry prizes for best paper engineer (trade and artists’ book) and excellence in paper engineering by ...
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He drew his own 3D comics using red and green crayons on tracing paper, which were viewed using primitive glasses constructed of cardboard tubes and magnifying lenses. [7] Royalties from "Puff the Magic Dragon" and Independent Filmmaking, which remained in print for 20 years, gave Lipton an independent income that allowed him to follow his ...
The Dragonchess gameboard consists of three 12×8 chess boards stacked vertically. The upper board (blue and white) represents the air, the middle board (green and amber) represents the land, and the lower board (red and brown) is the subterranean world (Gygax 1985:34).
Most modern 3D games use a combination of LOD rendering techniques, using different models for large structures and distance culling for environment details like grass and trees. The effect is sometimes still noticeable, for example when the player character flies over the virtual terrain or uses a sniper scope for long distance viewing.