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Oh hell or contract whist is a trick-taking card game of British origin in which the object is to take exactly the number of tricks bid. [a] It was first described by B. C. Westall around 1930 and originally called oh! well. [1] It was said to have been introduced into America via the New York clubs in 1931. [2]
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The following games are played with German-suited packs of 32, 33 or 36 cards. Some are played with shortened packs e.g. Schnapsen . German-suited packs are common, not just in Germany, but in Austria and Eastern Europe.
In a 4-person game, x=44, bid 1 with the 3 of trump or stronger, (4 of trump if the turn up is the 2 or 3). In a 5-person game, x=49, bid 1 with the 9 of trump or better, (the 8 will do if the turn up is higher than the 8) In a 6-person game, x=50, bid 1 with the 10 of trump or better (9 if turn-up is 10 or higher)
In most variants, players are free to play any card into a trick in the first phase of the game, but must follow suit as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not a card ...
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Long Whist was also played where game was 9 or 10 odd tricks, usually played with Honours. Modern Short Whist is commonly played with three Honours worth two points and all four Honours worth four points. A pair with four points is unable to win game by Honours and needs to make an odd trick. When playing for stakes a game is one point.
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