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  2. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  3. Black screen of death - Wikipedia

    en.wikipedia.org/wiki/Black_screen_of_death

    MS-DOS and all versions of Windows after Windows 3.1 (Windows 95, Windows 98, Windows Me, Windows 2000, Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10 and Windows 11) also display a black screen of death when the operating system is unable to boot properly. There are many factors that can contribute to this problem, including the ...

  4. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    Screen tearing [1] is a visual artifact in video display where a display device shows information from multiple frames in a single screen draw. [ 2 ] The artifact occurs when the video feed to the device is not synchronized with the display's refresh rate.

  5. FreeSync - Wikipedia

    en.wikipedia.org/wiki/FreeSync

    Requirements include removing the minimal frame rate and setting a maximum on screen latency. FreeSync Premium Pro also doubles the color volume with support for wide color gamut color spaces and increased display brightness, enabling direct support of HDR -capable displays by video-card device driver and application software.

  6. Blue screen of death - Wikipedia

    en.wikipedia.org/wiki/Blue_screen_of_death

    Windows 3.1 displays a black screen of death instead of a blue one. [21] Some versions of macOS (notably OS X Lion) display a black screen of death instead of a kernel panic, usually pointed to a graphics card or sleep/wake issue, [40] it may also display a black screen when the operating system fails to boot properly. [41]

  7. High-bandwidth Digital Content Protection - Wikipedia

    en.wikipedia.org/wiki/High-bandwidth_Digital...

    HDCP devices can create multiple keys, allowing each screen to operate, but the number varies from device to device; e.g., a Dish or Sky satellite receiver can generate 16 keys. [30] The technology sometimes causes handshaking problems where devices cannot establish a connection, especially with older high-definition displays.

  8. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing.Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs.

  9. Dragon Age: Origins - Wikipedia

    en.wikipedia.org/wiki/Dragon_Age:_Origins

    Dragon Age: Origins is a 2009 role-playing video game developed by BioWare and published by Electronic Arts.It is the first game in the Dragon Age franchise. Set in the fictional kingdom of Ferelden during a period of civil strife, the game puts the player in the role of a warrior, mage, or rogue coming from an elven, human, or dwarven background.