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Kaplan was born in New Jersey on November 4, 1972, and grew up in La Cañada Flintridge, California. [1] Kaplan had been an avid video game player during his school years, particularly influenced by the various Infocom adventure games; however, lacking programming skills, he never thought he would be able to get a career in the video game industry. [2]
World of Warcraft (WoW) is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X.Set in the Warcraft fantasy universe, World of Warcraft takes place within the world of Azeroth, approximately four years after the events of the previous game in the series, Warcraft III: The Frozen Throne. [3]
Away3D is an open-source platform for developing interactive 3D graphics for video games and applications, in Adobe Flash or HTML5. The platform consists of a 3D world editor (Away Builder), [5] [6] a 3D graphics engine (Away3D or AwayJS), a 3D physics engine (Away Physics) [7] and a compressed 3D model file format (AWD). [8] [9] [10]
Previously he was the Executive Vice President of game design at Blizzard Entertainment, and prior to that the lead designer of World of Warcraft. In 2006, he was named by Time Magazine as one of the 100 most influential people in the world. [3] Pardo founded Bonfire Studios in 2016. [4] He raised $25 million from Andreessen Horowitz and Riot ...
After Dark is a series of computer screensaver software introduced by Berkeley Systems in 1989 for the Apple Macintosh, and in 1991 for Microsoft Windows. [3] [4]Following the original, additional editions included More After Dark, Before Dark, and editions themed around licensed properties such as Star Trek, The Simpsons, Looney Tunes, Marvel, and Disney characters.
Sam "Samwise" Didier (born 1971) is an American artist. He served as senior art director at Blizzard Entertainment, having been with the company since 1991. [1] As the art director for the flagship games of the Warcraft, StarCraft, and Diablo franchises, the producer of several games, and an artistic contributor to almost every game released under the name Blizzard Entertainment, Didier has ...
Metzen began his career in design after applying to Blizzard Entertainment, then known as Chaos Studios, on the recommendation of a friend who had seen his work.He was quickly recruited by the company, although Metzen states that at the time he did not really know what Blizzard Entertainment dealt with, assuming it was a graphic design studio rather than a video game developer.
Cornell University's Maze in a Box, a project to create 3D graphics using the Atmel Mega32 microcontroller, used the 3D Maze screensaver as inspiration. [2] In 2017, independent video game developer Cahoots Malone made Screensaver Subterfuge, a video game based on the screensaver created using assets from the original ssmaze.scr file.