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rFpro, originally rFactor Pro, is a driving simulation software used by racing teams and car manufacturers for advanced driver-assistance systems, self-driving cars and vehicle dynamics. rFactor Pro was created in 2007 as a project of a F1 racing team, using Image Space Incorporated 's rFactor as a codebase. [ 1 ]
The roots of Formula One games can be traced back to 1974, with arcade racing games such as Speed Race by Taito and Gran Trak 10 by Atari which depicted F1-like cars going on a race track. Two years later, F-1 (1976) by Namco has been cited as the first truly Formula One arcade game , [ 1 ] but it was an electro-mechanical game, rather than an ...
Formula One: Built to Win is a 1990 racing video game for the Nintendo Entertainment System developed by Winkysoft and published by SETA Corporation.. It was one of the first racing games to feature a career mode, multiple vehicles and an opportunity for the player to increase the performance of their in-game car through car tuning.
The game won the award in the Sports category at the British Academy of Film and Television Arts Awards in 2002. [18] It was also nominated for Computer Gaming World ' s 2002 "Sports Game of the Year" award, which ultimately went to Madden NFL 2003. The editors called Grand Prix 4 "one of the better racing games in years past". [19]
Grand Prix Unlimited is a game in which five car setups are featured - Williams-Renault, McLaren-Honda, Ferrari, Tyrrell and Benetton-Ford - with 21 Formula One circuit tracks. [2] The player can choose a practice session or a single race, or to compete in the World Championship. [ 3 ]
F1 2010 is a video game based on the 2010 season of the Formula One world championship. [3] [4] The game was released in September 2010 [1] [2] [5] on the Microsoft Windows, PlayStation 3 and Xbox 360 platforms, [3] becoming the first F1 game released on the Xbox 360. It has sold 2.3 million units worldwide. [6]
A sequel to F1 Racing Simulation, it includes 17 authentic tracks, 11 teams, and 22 drivers. Although the teams are not officially licensed, the game utilizes the Monaco license. Players can choose from 22 camera views. Telemetry is stored and analyzed similarly to Grand Prix 2, and the game's physics are designed to be realistic.
The magazine recommended Lotus III: The Ultimate Challenge for arcade racing and World Circuit as a racing simulation. [9] Power Unlimited gave a score of 68% summarizing: "Mediocre racing game that does not exploit the 32-bit platform in any way. No live video, no replays, no superior in-game graphics.
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