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  2. List of U.S. state and territory nicknames - Wikipedia

    en.wikipedia.org/wiki/List_of_U.S._state_and...

    Map of the United States showing the state nicknames as hogs. Lithograph by Mackwitz, St. Louis, 1884. The following is a table of U.S. state, federal district and territory nicknames, including officially adopted nicknames and other traditional nicknames for the 50 U.S. states, the U.S. federal district, as well as five U.S. territories.

  3. How Every State Got Its Nickname - AOL

    www.aol.com/every-state-got-nickname-200000398.html

    The people who came to the state before the land run's starting time at noon on April 22, 1889 were called "sooner," inspiring the state's eventual nickname as "The Sooner State." Jillian Cooper ...

  4. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    In game theory, "guess ⁠ 2 / 3 ⁠ of the average" is a game where players simultaneously select a real number between 0 and 100, inclusive. The winner of the game is the player(s) who select a number closest to ⁠ 2 / 3 ⁠ of the average of numbers chosen by all players.

  5. State nicknames - Wikipedia

    en.wikipedia.org/wiki/State_nicknames

    Download as PDF; Printable version; In other projects Wikidata item; Appearance. move to sidebar hide. State nicknames may refer to: List of U.S. state and territory ...

  6. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Constant sum: A game is a constant sum game if the sum of the payoffs to every player are the same for every single set of strategies. In these games, one player gains if and only if another player loses. A constant sum game can be converted into a zero sum game by subtracting a fixed value from all payoffs, leaving their relative order unchanged.

  7. Folk theorem (game theory) - Wikipedia

    en.wikipedia.org/wiki/Folk_theorem_(game_theory)

    Hence, their utility in the repeated game is represented by the sum of utilities in the basic games. When the game is infinite, a common model for the utility in the infinitely-repeated game is the limit inferior of mean utility: If the game results in a path of outcomes , where denotes the collective choices of the players at iteration t (t=0 ...

  8. Tacit collusion - Wikipedia

    en.wikipedia.org/wiki/Tacit_collusion

    Tacit collusion is best understood in the context of a duopoly and the concept of game theory (namely, Nash equilibrium). Let's take an example of two firms A and B, who both play an advertising game over an indefinite number of periods (effectively saying 'infinitely many'). Both of the firms' payoffs are contingent upon their own action, but ...

  9. Information set (game theory) - Wikipedia

    en.wikipedia.org/wiki/Information_set_(game_theory)

    The second game is also sequential, but the dotted line shows player 2's information set. This is the common way to show that when player 2 moves, he or she is not aware of what player 1 did. This difference also leads to different predictions for the two games. In the first game, player 1 has the upper hand.