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Final Fantasy VII Remake [b] is a 2020 action role-playing game developed and published by Square Enix for the PlayStation 4. It is the first in a planned trilogy of games remaking the PlayStation game Final Fantasy VII (1997). An enhanced version, Final Fantasy VII Remake Intergrade, [c] was released for PlayStation 5 and Windows in 2021.
Final Fantasy VII Remake Material Ultimania Plus: Final Fantasy VII Remake: July 25, 2021: ISBN 978-4-7575-7347-5 [35] Final Fantasy I-VI Pixel Remaster Memorial Ultimania: Final Fantasy I-VI Pixel Remasters: April 20, 2023: ISBN 978-4-7575-8707-6 [36] Final Fantasy XVI Ultimania: Final Fantasy XVI: September 7, 2023: Included with Final ...
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Final Fantasy 7 Rebirth continues Cloud’s journey into the unknown, and while it doesn’t carry over all of the progress from FF7 Remake, there are certain bonuses returning players can get. ...
Final Fantasy VII Rebirth received "universal acclaim" from critics, according to review aggregator website Metacritic. [52] OpenCritic reported that 97% of critic reviews recommended the game. [54] Final Fantasy VII Rebirth is an action-RPG that builds on the success of Final Fantasy VII Remake. Critics have praised the game's expansive open ...
Kazushige Nojima (野島 一成, Nojima Kazushige, born January 20, 1964) is a Japanese video game writer.He is best known for writing several installments of Square Enix's Final Fantasy franchise—namely Final Fantasy VII and its spin-offs Advent Children and Crisis Core, Final Fantasy VIII, and Final Fantasy X and X-2—in addition to the Kingdom Hearts series, [1] the Glory of Heracles ...
Final Fantasy VII [a] is a 1997 role-playing video game developed by Square for the PlayStation.The seventh main installment in the Final Fantasy series, it was released in Japan by Square and internationally by Sony Computer Entertainment, becoming the first game in the main series to have a PAL release.
Tetsuya Nomura (野村 哲也, Nomura Tetsuya, born October 8, 1970) is a Japanese video game artist, designer, producer, and director working for Square Enix.He was hired by Square initially as a monster designer for Final Fantasy V (1992), before being shifted towards secondary character designer alongside Yoshitaka Amano for Final Fantasy VI (1994).