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League of Legends World Championship: Flagship annual tournament of League of Legends, recently recognized as the most played video game in the world. Considered one of the, if not the most watched esports event in the world with the 2016 League of Legends World Championship achieving 43 million unique
League of Legends Champions Korea: LCK South Korea: Korean: Seoul: 2012 10 1 2 3 League of Legends Pro League: LPL China: Mandarin: various: 2013 16 1 2 3 League of Legends EMEA Championship: LEC Europe, the Middle East and Africa: English: Berlin: 2013 10 1 2 3 League of Legends Championship of The Americas: LTA Americas
Teams marked in bold were part of the LCS during its final split. Teams marked in bold and italics would join the League of Legends Championship of The Americas (LTA) when it began in 2025. 100 Thieves (Spring 2018 – Summer 2024) Apex Gaming (Summer 2016) [b] Cloud9 (Summer 2013 – Summer 2024) Clutch Gaming (Spring 2018 – Spring 2020 [1])
League of Legends is widely considered to be the most popular MOBA game in existence today but developers Riot Games deserve credit for more than just a great game; their efforts towards crafting ...
The League of Legends World Championship (commonly abbreviated as Worlds) is the annual professional League of Legends world championship tournament hosted by Riot Games and is the culmination of each season. Teams compete for the champion title, the 44-pound (20-kilogram) Summoner's Cup, and a multi-million-dollar championship prize.
On November 26, 2024, Luminosity announced their entry into League of Legends by entering the North American Challengers League (NACL). The NACL is the second-tier league for teams in North America, with its best teams earning a shot to be promoted to the League of Legends Championship of The Americas (LTA) North Conference as guests.
Elo hell (also known as MMR hell) is a video gaming term used in MOBAs and other multiplayer online games with competitive modes. [1] It refers to portions of the matchmaking ranking spectrum where individual matches are of poor quality, and are often determined by factors such as poor team coordination which are perceived to be outside the individual player's control.
League of Legends esports is the professional competition of the multiplayer online battle arena video game League of Legends. It is developed and published by Riot Games and was first released in 2009. Professional tournaments began in 2011 with the Season 1 World Championship at DreamHack in Jönköping, Sweden.