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The pages in this category are redirects from Five Nights at Freddy's fictional characters. To add a redirect to this category, place {{Fictional character redirect|series_name=Five Nights at Freddy's}} on the second new line (skip a line) after #REDIRECT [[Target page name]].
Scott Braden Cawthon is an American video game developer, writer, and producer. He is best known for creating Five Nights at Freddy's, a series of survival horror video games which expanded into a media franchise.
Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a direct characterization that is recorded on a character sheet .
Red eyes or no red eyes, FNaF fans do seem to plan on showing up in force for the film's first weekend; early estimates have the movie opening to $50 million, the second-best showing behind Taylor ...
A cameo character in the Rankin/Bass special, one of two famous chocolate carvers in April Valley. The character is briefly seen carving a chocolate cross. The name is an obvious take on Leonardo da Vinci. Lexi Bunny Rabbit Loonatics Unleashed: Lola Bunny's descendant Lucky Jack Jackrabbit Home on the Range
Five Nights at Freddy's (FNaF) is an American multimedia horror franchise created and owned by Scott Cawthon. The franchise began with the release of its first video game on August 8, 2014. Three sequels were released up to July 2015, setting a Guinness World Record for "most video game sequels released in a year".
The success of Five Nights at Freddy's led to multiple sequels released between 2014 and 2023, [7] and a spin-off game titled FNaF World, launched in January 2016. [8] Cawthon used Clickteam Fusion 2.5 for game development and Autodesk 3ds Max for 3D graphics, [ 9 ] enhancing later titles with professional voice actors and original soundtracks ...
The prevalence of Five Nights at Freddy's fangames on the publishing platform Game Jolt forced the company to create an entire video game category dedicated to the franchise and its imitations. [22] Polygon later wrote that some of the fanbase had become primarily connected through fangame adaptations rather than the main media franchise, some ...