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  2. Odd–even sort - Wikipedia

    en.wikipedia.org/wiki/Oddeven_sort

    The oddeven sort algorithm correctly sorts this data in passes. (A pass here is defined to be a full sequence of oddeven, or evenodd comparisons. The passes occur in order pass 1: oddeven, pass 2: evenodd, etc.) Proof: This proof is based loosely on one by Thomas Worsch. [6]

  3. File:Python Programming.pdf - Wikipedia

    en.wikipedia.org/wiki/File:Python_Programming.pdf

    This file is licensed under the Creative Commons Attribution-Share Alike 3.0 Unported license.: You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work

  4. Bead sort - Wikipedia

    en.wikipedia.org/wiki/Bead_sort

    If we then allow the beads to fall, the rows now represent the same integers in sorted order. Row 1 contains the largest number in the set, while row n contains the smallest. If the above-mentioned convention of rows containing a series of beads on poles 1..k and leaving poles k+1..m empty has been followed, it will continue to be the case here.

  5. Magic square - Wikipedia

    en.wikipedia.org/wiki/Magic_square

    Magic squares are generally classified according to their order n as: odd if n is odd, evenly even (also referred to as "doubly even") if n is a multiple of 4, oddly even (also known as "singly even") if n is any other even number. This classification is based on different techniques required to construct odd, evenly even, and oddly even squares.

  6. Linear congruential generator - Wikipedia

    en.wikipedia.org/wiki/Linear_congruential_generator

    The second row is the same generator with a seed of 3, which produces a cycle of length 2. Using a = 4 and c = 1 (bottom row) gives a cycle length of 9 with any seed in [0, 8]. A linear congruential generator (LCG) is an algorithm that yields a sequence of pseudo-randomized numbers calculated with a discontinuous piecewise linear equation.

  7. Bell number - Wikipedia

    en.wikipedia.org/wiki/Bell_number

    Repeat step three until there is a new row with one more number than the previous row (do step 3 until = +) The number on the left hand side of a given row is the Bell number for that row. (,) Here are the first five rows of the triangle constructed by these rules:

  8. Nonzero-rule - Wikipedia

    en.wikipedia.org/wiki/Nonzero-rule

    A curve (top) is filled according to two rules: the even-odd rule (left), and the non-zero winding rule (right). In each case an arrow shows a ray from a point P heading out of the curve. In the even-odd case, the ray is intersected by two lines, an even number; therefore P is concluded to be 'outside' the curve.

  9. Even–odd rule - Wikipedia

    en.wikipedia.org/wiki/Evenodd_rule

    A curve (top) is filled according to two rules: the evenodd rule (left), and the non-zero winding rule (right). In each case an arrow shows a ray from a point P heading out of the curve. In the evenodd case, the ray is intersected by two lines, an even number; therefore P is concluded to be 'outside' the curve.