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The Atari 8-bit computers, formally launched as the Atari Home Computer System, [4] are a series of home computers introduced by Atari, Inc., in 1979 with the Atari 400 and Atari 800. [5] The architecture is designed around the 8-bit MOS Technology 6502 CPU and three custom coprocessors which provide support for sprites , smooth ...
Atari's packaging style from the 400/800 era. Many games, utilities, and educational programs were available for Atari 8-bit computers. Atari, Inc. was primarily the publisher following the launch of the Atari 400/800 in 1979, then increasingly by third parties.
Emulator Latest version Released Guest emulation capabilities Host Operating System License Bochs: 2.8 March 10, 2024: x86 PC, x86-64 PC: Cross-platform: Open source
Atari DOS is the disk operating system used with the Atari 8-bit computers. Operating system extensions loaded into memory were required in order for an Atari computer to manage files stored on a disk drive. These extensions to the operating system added the disk handler and other file management features.
Atari BASIC is an interpreter for the BASIC programming language that shipped with Atari 8-bit computers. Unlike most American BASICs of the home computer era, Atari BASIC is not a derivative of Microsoft BASIC and differs in significant ways. It includes keywords for Atari-specific features and lacks support for string arrays.
Autoduel is a role-playing video game published by Origin Systems for the Atari 8-bit computers, Commodore 64, Apple II, and IBM PC compatibles in 1985. It was released in 1987 for the Atari ST and in 1988 for the Amiga and Macintosh. The game is based on the Steve Jackson Games series Car Wars. [1]
Atari's original marketing plan for the 8-bit family of machines, which includes the Atari 400 and 800, was to market the 400 to the education and games sector, and the 800 to small-office settings where CP/M and the Apple II were successful. Unfortunately, the lack of useful business software hindered any sales to the office market, and the ...
Gameplay screenshot (Atari 8-bit) The game is divided into several areas, each one ending with a runway where the player should land. The first area has a large river on the left side of the screen and a grassy treed area on the right. In the second area, the river eventually gives way to land and roads filled with tanks and enemy airbases.