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  2. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  3. 3D audio effect - Wikipedia

    en.wikipedia.org/wiki/3D_audio_effect

    3D audio effects are a group of sound effects that manipulate the sound produced by stereo speakers, surround-sound speakers, speaker-arrays, or headphones. This frequently involves the virtual placement of sound sources anywhere in three-dimensional space, including behind, above or below the listener.

  4. Environmental Audio Extensions - Wikipedia

    en.wikipedia.org/wiki/Environmental_Audio_Extensions

    EAX is a library of extensions to Microsoft's DirectSound3D, itself an extension to DirectSound introduced with DirectX 3 in 1996 with the intention to standardize 3D audio for Microsoft Windows, adding environmental audio presets to DS3D's audio positioning.

  5. OpenFL - Wikipedia

    en.wikipedia.org/wiki/OpenFL

    OpenFL contains Haxe ports of major graphical libraries such as Away3D, [11] [12] [13] Starling, [14] [15] Babylon.js, [16] Adobe Flash and DragonBones. [ 17 ] [ 18 ] Due to the multi-platform nature of OpenFL, such libraries usually run on multiple platforms such as HTML5, Adobe AIR and Android/iOS.

  6. 3D sound reconstruction - Wikipedia

    en.wikipedia.org/wiki/3d_sound_reconstruction

    3D sound system with Reverberation Reconstruction flowchart. The reverberation reconstruction involves measuring the sound by a four-point microphone to measure its real delivery delays in different locations. Each microphone measures an impulse response from a time-stretched pulse signal for various time frames with various sound sources.

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Name Primary programming language Release year Scripting Cross-platform 2D/3D oriented Target platform Notable games License Notes and references 4A Engine: C++: 2010 Yes 3D ...

  8. 3D sound synthesis - Wikipedia

    en.wikipedia.org/wiki/3D_sound_synthesis

    An application of 3D sound synthesis is the sense of presence in a virtual environment, by producing more realistic environments and sensations in games, teleconferencing systems, and tele-ensemble systems. 3D sound can also be used to help those with sensory impairments, such as the visually impaired, and act as a substitute for other sensory feedback.

  9. Audacity (audio editor) - Wikipedia

    en.wikipedia.org/wiki/Audacity_(audio_editor)

    It also has a large array of digital effects and plug-ins, [36] including: noise reduction based on sampling the noise to be minimized, [37] vocal reduction and isolation for creation of karaoke tracks and isolated vocal tracks, [38] a wide range of effects like reverb, echo, and equalization, [39] pitch adjustment maintaining speed, and speed ...