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In all modern character sets, the null character has a code point value of zero. In most encodings, this is translated to a single code unit with a zero value. For instance, in UTF-8 it is a single zero byte. However, in Modified UTF-8 the null character is encoded as two bytes : 0xC0,0x80. This allows the byte with the value of zero, which is ...
UTF-16 uses 2-byte integers and as either byte may be zero (and in fact every other byte is, when representing ASCII text), cannot be stored in a null-terminated byte string. However, some languages implement a string of 16-bit UTF-16 characters, terminated by a 16-bit NUL (0x0000).
The BSD documentation has been fixed to make this clear, but POSIX, Linux, and Windows documentation still uses "character" in many places where "byte" or "wchar_t" is the correct term. Functions for handling memory buffers can process sequences of bytes that include null-byte as part of the data.
Using a special byte other than null for terminating strings has historically appeared in both hardware and software, though sometimes with a value that was also a printing character. $ was used by many assembler systems, : used by CDC systems (this character had a value of zero), and the ZX80 used " [ 12 ] since this was the string delimiter ...
For example, the null character (U+0000 NULL) is used in C-programming application environments to indicate the end of a string of characters. In this way, these programs only require a single starting memory address for a string (as opposed to a starting address and a length), since the string ends once the program reads the null character.
0x90 is the one-byte encoding for XCHG AX,AX in 16-bit code and XCHG EAX,EAX in 32-bit code. In long mode, XCHG RAX,RAX requires two bytes, as it would begin with an REX.W prefix, making the encoding 0x48 0x90. However, 0x90 is interpreted as a NOP in long mode regardless of whether it is preceded by 0x48. [2] multi-byte NOP
C string literals are null-terminated; that is to say, a trailing null character as an end-of-string sentinel: const char * p ; p = "the rain in Spain" ; /* null-terminated */ Null-termination must be manually maintained for string variables stored in arrays (this is often partly handled by library routines).
char * pc [10]; // array of 10 elements of 'pointer to char' char (* pa)[10]; // pointer to a 10-element array of char The element pc requires ten blocks of memory of the size of pointer to char (usually 40 or 80 bytes on common platforms), but element pa is only one pointer (size 4 or 8 bytes), and the data it refers to is an array of ten ...