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It is a replacement for the previous Windows 2000 and Windows XP display driver model XDDM/XPDM [3] and is aimed at enabling better performance graphics and new graphics functionality and stability. [2] Display drivers in Windows Vista and Windows 7 can choose to either adhere to WDDM or to XDDM. [4]
DirectX Video Acceleration (DXVA) is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows video decoding to be hardware-accelerated.The pipeline allows certain CPU-intensive operations such as iDCT, motion compensation and deinterlacing to be offloaded to the GPU.
TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.
Intel has released production version drivers for 32-bit and 64-bit Windows Vista that enable the Aero graphics. Intel introduced DirectX 10 for the X3100 and X3500 GPUs in the Vista 15.9 drivers in 2008, though any release of DX10 drivers for the X3000 is uncertain.
Device Dependent X (DDX), another 2D graphics device driver for X.Org Server; The DRM is kernel-specific. A VESA driver is generally available for any operating system. The VESA driver supports most graphics cards without acceleration and at display resolutions limited to a set programmed in the Video BIOS by the manufacturer. [15]
Windows 2000, 32-bit Windows XP & Media Center Edition: 93.71 released on November 2, 2006; Download. (Products supported list also on this page) For Windows 2000, 32-bit Windows XP & Media Center Edition also available beta driver 93.81 released on November 28, 2006; ForceWare Release 90 Version 93.81 - BETA. Linux 32-bit: 96.43.23 released on ...
SYSTEM.INI is an initialization (INI file) used in early versions of Microsoft Windows (from 1.01 up to Me) to load device drivers and the default Windows shell (Program Manager or Windows Explorer), among other system settings.
[3] [4] G200's 3D image quality was considered one of the best due to its support of 32-bit color depth (assuming driver bugs weren't a problem). G200's biggest problem was its OpenGL support. Throughout most of its life G200 had to get by, in popular games such as Quake II , with a slow OpenGL-to-Direct3D wrapper driver.