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In electronics engineering, video processing is a particular case of signal processing, in particular image processing, which often employs video filters and where the input and output signals are video files or video streams. Video processing techniques are used in television sets, VCRs, DVDs, video codecs, video players, video scalers and ...
With the aid of this release and FRIM [16] written by a programmer named “videohelp3d” [17] it is possible to write an AviSynth script to pre process a H.264 MVC 3D video clip which can then be opened by free 3D video player Bino [18] and then shown as red — cyan anaglyph video for example. [11]
Previsualization (also known as previsualisation, previs, previz, pre-rendering, preview or wireframe windows) is the visualizing of scenes or sequences in a movie before filming. It is a concept used in other creative arts, including animation, performing arts, video game design, and still photography.
Linear video editing is a video editing post-production process of selecting, arranging, and modifying images and sound in a predetermined, ordered sequence. [1] Regardless of whether it was captured by a video camera, [2] tapeless camcorder, or recorded in a television studio on a video tape recorder (VTR) the content must be accessed sequentially.
Video production is the process of producing video content. It is the equivalent of filmmaking , but with video recorded either as analog signals on videotape , digitally in video tape or as computer files stored on optical discs, hard drives, SSDs, magnetic tape or memory cards instead of film stock .
Video post-processing is the process of changing the perceived quality of a video on playback (done after the decoding process). Image scaling routines such as linear interpolation, bilinear interpolation, or cubic interpolation can for example be performed when increasing the size of images; this involves either subsampling (reducing or shrinking an image) or zooming (enlarging an image).
Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typically one that is more powerful than the hardware used for playback).
Video matting; Video post-processing; X. Xilleon This page was last edited on 21 March 2022, at 06:50 (UTC). Text is available under the Creative Commons ...