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In electronics engineering, video processing is a particular case of signal processing, in particular image processing, which often employs video filters and where the input and output signals are video files or video streams. Video processing techniques are used in television sets, VCRs, DVDs, video codecs, video players, video scalers and ...
With the aid of this release and FRIM [16] written by a programmer named “videohelp3d” [17] it is possible to write an AviSynth script to pre process a H.264 MVC 3D video clip which can then be opened by free 3D video player Bino [18] and then shown as red — cyan anaglyph video for example. [11]
a) The process of electronically processing a digital video picture to make it use less storage or to allow more video to be sent down a transmission channel. b) The process of removing picture data to decrease the size of a video image. c) The reduction in the volume of data from any given process so that more data can be stored in a smaller ...
Most preprocessors are specific to a particular data processing task (e.g., compiling the C language). A preprocessor may be promoted as being general purpose, meaning that it is not aimed at a specific usage or programming language, and is intended to be used for a wide variety of text processing tasks.
Semantic data mining is a subset of data mining that specifically seeks to incorporate domain knowledge, such as formal semantics, into the data mining process.Domain knowledge is the knowledge of the environment the data was processed in. Domain knowledge can have a positive influence on many aspects of data mining, such as filtering out redundant or inconsistent data during the preprocessing ...
Data pre-processing, used in machine learning and data mining to make input data easier to work with Topics referred to by the same term This disambiguation page lists articles associated with the title Preprocessing .
Video post-processing is the process of changing the perceived quality of a video on playback (done after the decoding process). Image scaling routines such as linear interpolation, bilinear interpolation, or cubic interpolation can for example be performed when increasing the size of images; this involves either subsampling (reducing or shrinking an image) or zooming (enlarging an image).
nVidia introduced the Video Processing Engine or VPE with the GeForce 4 MX. It is a feature of nVidia's GeForce graphics processor line that offers dedicated hardware to offload parts of the MPEG2 decoding and encoding. The GeForce Go FX 5700 rolled out the VPE 3.0. The VPE later developed into nVidia's PureVideo.