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  2. Array slicing - Wikipedia

    en.wikipedia.org/wiki/Array_slicing

    For "one-dimensional" (single-indexed) arrays – vectors, sequence, strings etc. – the most common slicing operation is extraction of zero or more consecutive elements. Thus, if we have a vector containing elements (2, 5, 7, 3, 8, 6, 4, 1), and we want to create an array slice from the 3rd to the 6th items, we get (7, 3, 8, 6).

  3. Comparison of programming languages (array) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    The following list contains syntax examples of how a range of element of an array can be accessed. In the following table: first – the index of the first element in the slice; last – the index of the last element in the slice; end – one more than the index of last element in the slice; len – the length of the slice (= end - first)

  4. Comparison of programming languages (string functions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    For function that manipulate strings, modern object-oriented languages, like C# and Java have immutable strings and return a copy (in newly allocated dynamic memory), while others, like C manipulate the original string unless the programmer copies data to a new string.

  5. Apply - Wikipedia

    en.wikipedia.org/wiki/Apply

    In Python and Ruby, the same asterisk notation used in defining variadic functions is used for calling a function on a sequence and array respectively: func ( * args ) Python originally had an apply function, but this was deprecated in favour of the asterisk in 2.3 and removed in 3.0.

  6. Foreach loop - Wikipedia

    en.wikipedia.org/wiki/Foreach_loop

    The compiler uses argument-dependent lookup to resolve the begin and end functions. [9] The C++ Standard Library also supports for_each, [10] that applies each element to a function, which can be any predefined function or a lambda expression. While range-based for is only from the start to the end, the range or direction can be changed by ...

  7. Immutable object - Wikipedia

    en.wikipedia.org/wiki/Immutable_object

    In object-oriented (OO) and functional programming, an immutable object (unchangeable [1] object) is an object whose state cannot be modified after it is created. [2] This is in contrast to a mutable object (changeable object), which can be modified after it is created. [3]

  8. Dynamic array - Wikipedia

    en.wikipedia.org/wiki/Dynamic_array

    The elements of the dynamic array are stored contiguously at the start of the underlying array, and the remaining positions towards the end of the underlying array are reserved, or unused. Elements can be added at the end of a dynamic array in constant time by using the reserved space, until this space is completely consumed. When all space is ...

  9. Variadic function - Wikipedia

    en.wikipedia.org/wiki/Variadic_function

    In functional programming languages, variadics can be considered complementary to the apply function, which takes a function and a list/sequence/array as arguments, and calls the function with the arguments supplied in that list, thus passing a variable number of arguments to the function.