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  2. DirectX Video Acceleration - Wikipedia

    en.wikipedia.org/wiki/DirectX_Video_Acceleration

    DirectX Video Acceleration (DXVA) is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows video decoding to be hardware-accelerated. The pipeline allows certain CPU -intensive operations such as iDCT , motion compensation and deinterlacing to be offloaded to the GPU .

  3. Video Acceleration API - Wikipedia

    en.wikipedia.org/wiki/Video_Acceleration_API

    Video Acceleration API. Video Acceleration API (VA-API) is an open source application programming interface that allows applications such as VLC media player or GStreamer to use hardware video acceleration capabilities, usually provided by the graphics processing unit (GPU). It is implemented by the free and open-source library libva, combined ...

  4. Unified Video Decoder - Wikipedia

    en.wikipedia.org/wiki/Unified_Video_Decoder

    Unified Video Decoder. Unified Video Decoder (UVD, previously called Universal Video Decoder) is the name given to AMD 's dedicated video decoding ASIC. There are multiple versions implementing a multitude of video codecs, such as H.264 and VC-1. UVD was introduced with the Radeon HD 2000 Series and is integrated into some of AMD's GPUs and ...

  5. Gary Sullivan (engineer) - Wikipedia

    en.wikipedia.org/wiki/Gary_Sullivan_(engineer)

    Gary Joseph Sullivan (born 1960) is an American electrical engineer who led the development of the AVC, HEVC, and VVC video coding standards and created the DirectX Video Acceleration (DXVA) API / DDI video decoding feature of the Microsoft Windows operating system. He is currently Director of Video Research and Standards at Dolby Laboratories ...

  6. High Efficiency Video Coding implementations and products

    en.wikipedia.org/wiki/High_Efficiency_Video...

    The HEVC MainConcept SDK includes a decoder, encoder, and transport multiplexer for Microsoft Windows, macOS, Linux, iOS, and Android. [8] The HEVC MainConcept SDK encoder was demonstrated at the IBC 2012 trade show. [8] [9] On September 9, 2012, ATEME demonstrated at the IBC 2012 trade show a HEVC encoder that encoded video with a resolution ...

  7. Nvidia NVDEC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVDEC

    Nvidia NVDEC. Nvidia NVDEC (formerly known as NVCUVID[1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later NVIDIA GPUs. It is accompanied by NVENC for video encoding in Nvidia's Video Codec SDK.

  8. Nvidia PureVideo - Wikipedia

    en.wikipedia.org/wiki/Nvidia_PureVideo

    The H.264-decoder no longer suffers the framesize restrictions of VP3, and adds hardware-acceleration for MVC, a H.264 extension used on 3D Blu-ray discs. MVC acceleration is OS dependent: it is fully supported in Microsoft Windows through the Microsoft DXVA and Nvidia CUDA APIs, but is not supported through Nvidia's VDPAU API.

  9. High Efficiency Video Coding tiers and levels - Wikipedia

    en.wikipedia.org/wiki/High_Efficiency_Video...

    The HEVC standard defines thirteen levels. [1] [2] A level is a set of constraints for a bitstream.[1] [2] For levels below level 4 only the Main tier is allowed.[1] [2] A decoder that conforms to a given tier/level is required to be capable of decoding all bitstreams that are encoded for that tier/level and for all lower tiers/levels.