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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    Minecraft. modding. A Minecraft mod is a mod that changes aspects of the sandbox game Minecraft. Minecraft mods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors.

  3. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    Some games that do not natively support Lua programming or scripting, have this function added by mods, as ComputerCraft does for Minecraft. Also, Lua is used in non-video game software, such as Adobe Lightroom , Moho , iClone , Aerospike , and some system software in FreeBSD and NetBSD , and used as a template scripting language on MediaWiki ...

  4. Arbitrary code execution - Wikipedia

    en.wikipedia.org/wiki/Arbitrary_code_execution

    Arbitrary code execution is commonly achieved through control over the instruction pointer (such as a jump or a branch) of a running process. The instruction pointer points to the next instruction in the process that will be executed. Control over the value of the instruction pointer therefore gives control over which instruction is executed next.

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  6. 2b2t - Wikipedia

    en.wikipedia.org/wiki/2b2t

    2b2t.org (server) [5] 2b2t (2builders2tools) is a Minecraft server founded in December 2010. 2b2t has essentially no rules and players are not permanently banned, known within Minecraft as an " anarchy server". [2] As a result, players commonly engage in the destruction of other players' and groups creations, colloquially called "griefing", as ...

  7. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike in C++, in Java there are no global functions or variables, but there are data members which are also regarded as global variables. All code belongs to classes and all values are objects.

  8. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Java: Yes 3D Cross-platform: GPL: Java port of Quake II game engine Java 3D: Java: Yes 3D Cross-platform: BSD: Community-centric project. Used by many schools as part of course work Jedi: C: Yes 2.5D DOS, Windows: Star Wars: Dark Forces, Outlaws: Proprietary: Rumored to have been reverse-engineered from Doom engine jMonkeyEngine: Java: 2004 Yes ...

  9. List of Unicode characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Unicode_characters

    HTML and XML provide ways to reference Unicode characters when the characters themselves either cannot or should not be used. A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name.