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  2. Apple pointing devices - Wikipedia

    en.wikipedia.org/wiki/Apple_pointing_devices

    Included with the Lisa system in 1983, it was based on the mouse used in the 1970s on the Alto computer at Xerox PARC. Unique to this mouse was the use of a steel ball, instead of the usual rubber ball found in subsequent Apple mice. It connected to the computer by means of a standard squeeze-release DE-9 connector.

  3. Pointing stick - Wikipedia

    en.wikipedia.org/wiki/Pointing_stick

    A pointing stick on a mid-1990s-era Toshiba laptop. The two buttons below the keyboard act as a computer mouse: the top button is used for left-clicking while the bottom button is used for right-clicking. Optical pointing sticks are also used on some Ultrabook tablet hybrids, such as the Sony Duo 11, ThinkPad Tablet and Samsung Ativ Q.

  4. Gravis PC GamePad - Wikipedia

    en.wikipedia.org/wiki/Gravis_PC_GamePad

    The GamePad Pro utilized the 'button' signal lines on an analog PC joystick port to send digital signals (referred to as "GrIP") [1] to allow for both the use of ten buttons and the simultaneous use of up to four controllers connected by the controller's built-in piggyback plug. A switch on the pack of the non-USB pad could be used to allow the ...

  5. Pointing device - Wikipedia

    en.wikipedia.org/wiki/Pointing_device

    A computer mouse Touchpad and a pointing stick on an IBM notebook Trackpoint An elder 3D mouse 3D pointing device. A pointing device is a human interface device that allows a user to input spatial (i.e., continuous and multi-dimensional) data to a computer.

  6. List of game controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_game_controllers

    Atari CX40 joystick: Atari 2600: Connectivity: Atari joystick port Input: 1 digital button, eight-directional digital joystick 1978 [3] NES/Famicom controller: NES: Connectivity: NES controller port Input: 4 digital buttons, D-pad, microphone (Famicom only) July 15, 1983 [4] NES Zapper: NES: Connectivity: NES controller port Input: 1 trigger ...

  7. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.

  8. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    The use of these microphones allowed players to issue commands to the game, controlling teammates (as in SOCOM) and other AI characters (e.g., Pikachu). The Nintendo DS features a microphone that is built into the system. It has been used for a variety of purposes, including speech recognition (Nintendogs, Brain Age: Train Your Brain in Minutes ...

  9. AppleWin - Wikipedia

    en.wikipedia.org/wiki/AppleWin

    AppleWin can emulate the Apple II joystick (using the PC's default controller), paddle controllers (using the computer mouse), and can also emulate the Apple II joystick using the PC keyboard. AppleWin can also use the PC speaker to emulate the Apple II's sound if no sound card is available (does not work under NT-based Windows