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Video games about school shootings (4 P) Pages in category "Video games set in schools" The following 59 pages are in this category, out of 59 total.
The game was developed open-source on GitHub with an own open-source game engine [22] by several The Battle for Wesnoth developers and released in July 2010 for several platforms. The game was for purchase on the MacOS' app store, [ 23 ] [ 24 ] iPhone App Store [ 25 ] and BlackBerry App World [ 26 ] as the game assets were kept proprietary.
This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...
The game presented a first-person shooter based on a fictional school shooting scenario, with the game's description stating that the player can choose to be the SWAT team member to take down the suspects, or the students firing on the school. The game, which appeared on Steam shortly following the Stoneman Douglas High School shooting in ...
On August 8, 2022, Leo Schwab (programmer of the game) uploaded the entire source code for the game on GitHub. [542] Faery Tale Adventure II: Halls of the Dead: 1997 2021 Point and click adventure: Proprietary: Proprietary: The Dreamers Guild: The Wyrmkeep Entertainment provided the original source code to the ScummVM team in May 2021. [543 ...
On March 26, 2015, GitHub was the target of a distributed denial-of-service (DDoS) attack originating from China. It targeted two anti-censorship projects: GreatFire and cn-nytimes, the latter including instructions on how to access the Chinese version of The New York Times. [18] GitHub blocked China-based IP addresses from visiting these ...
School Tycoon is a video game developed by Cat Daddy Games [1] and published by Global Star Software in 2004. The game was designed to appeal to a younger audience as it is easier and less complicated than other business simulation games by removing the spreadsheets and statistics of game management.
Skool Daze is an open world [1] action-adventure game released by Microsphere in 1984 for the ZX Spectrum and ported to the Commodore 64 the following year. It was written by David Reidy, with graphics designed by Keith Warrington.