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The Legend of Zelda: Ocarina of Time is the fifth main entry in The Legend of Zelda series, and the first to both be on the Nintendo 64 and in 3D. It was developed by Nintendo, with series protagonist Link tasked with rescuing Princess Zelda and Hyrule from the villain, Ganondorf. Link interacts with a variety of characters throughout the game ...
The Legend of Zelda: Ocarina of Time [a] is a 1998 action-adventure game by Nintendo for the Nintendo 64. It was released in Japan and North America in November 1998 and in PAL regions the following month. The game is the first in the Legend of Zelda series with 3D graphics.
The Legend of Zelda: Ocarina of Time 3D [b] is a 2011 action-adventure game developed by Grezzo and published by Nintendo for the Nintendo 3DS handheld game console. [2] [3] A remake of the original 1998 Nintendo 64 game, it features updated graphics, quality of life changes, stereoscopic 3D effects, and mirrored versions of the rearranged dungeons from Ocarina of Time Master Quest.
The original Legend of Zelda was the first console game with a save function that enabled players to stop playing and then resume later. The Legend of Zelda: Ocarina of Time introduced a targeting system that let the player lock the camera on to enemy or friendly non-player characters which simplified 3D combat. [citation needed]
The Water Temple is an area from the 1998 Nintendo 64 video game The Legend of Zelda: Ocarina of Time. It is the sixth dungeon encountered in the game. It was created by Ocarina of Time director Eiji Aonuma, who was inspired by his love of diving. It has players raising and lowering water levels to access different areas while utilizing a pair ...
In her first appearance, Impa was created as an elderly woman for the instruction manual of The Legend of Zelda. [35] In Ocarina of Time, she appears as a slimmer, younger character with a sturdy build and hair tied back in a ponytail. [36] By contrast, she was designed as an overweight woman for Oracle of Seasons. [37]
Navi [a] is a fictional fairy who acts as series protagonist Link's navigator throughout the 1998 Nintendo 64 video game The Legend of Zelda: Ocarina of Time. She was voiced by Kaori Mizuhashi . Navi performs a variety of functions within the game, including being a companion and guide to Link, providing the player with advice and being a focal ...
Ganondorf's clothing in Ocarina of Time was designed in the style of a 1980s visual kei band, with producer Toru Osawa suggesting that his design incorporate a color scheme of red, black, and gold. [16] In The Wind Waker, Ganondorf was designed as an older version of his Ocarina of Time incarnation. The artists depicted him as middle-aged and ...