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TIGSource, short for The Independent Games Source, is a news blog and Internet community centered around the creation of independent video games, founded in 2005 by Jordan Magnuson but soon taken over by Derek Yu, both independent game developers. [1]
In September 2022, Gastrow and his wife Leah launched Bigmode, a video game publishing company specializing in publishing indie games. [19] Gastrow stated in a video announcing the new company, "I think we're going to bring insane value to the table and the bottom line is: help good games succeed and help them continue to succeed into the future". [20]
FortressCraft is a video game by British indie developer Projector Games, released on Xbox Live Indie Games on April 8, 2011. FortressCraft cites Minecraft, Infiniminer and Dwarf Fortress as direct inspirations for the design aspect of the game. [1]
2D role-playing beat 'em up video game and officially licensed follow-up to River City Ransom. Feb 28, 2017 [340] [341] [342] The Fall: Over The Moon Kickstarter: Oct 9, 2013: C$17,000 C$38,155 2.5D science fiction action-adventure game. May 30, 2014 [343] Light: Just a Pixel Kickstarter: Oct 6, 2013: £20,000 £5,673 2D top-down stealth game.
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Oasis is a 2024 video game that attempts to replicate the 2011 sandbox game Minecraft, run entirely using generative artificial intelligence.The project, which began development in 2022 between the AI company Decart and the computer hardware startup Etched, was released by Decart to the public on October 31, 2024.
The concept of video games as a form of art is a commonly debated topic within the entertainment industry.Though video games have been afforded legal protection as creative works by the Supreme Court of the United States, the philosophical proposition that video games are works of art remains in question, even when considering the contribution of expressive elements such as acting, visuals ...
It is about the first year of Mojang, the development company founded by game designer Markus "Notch" Persson, and the development and release of Persson's game Minecraft. The film features interviews with prominent game designers affected by Minecraft, popular online figures associated with the game, and segments with fans and community members.