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  2. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    NVWMI – NVIDIA Enterprise Management Toolkit; GameWorks PhysX – is a multi-platform game physics engine; CUDA 9.0–9.2 comes with these other components: CUTLASS 1.0 – custom linear algebra algorithms, NVIDIA Video Decoder was deprecated in CUDA 9.2; it is now available in NVIDIA Video Codec SDK; CUDA 10 comes with these other components:

  3. Nvidia CUDA Compiler - Wikipedia

    en.wikipedia.org/wiki/Nvidia_CUDA_Compiler

    CUDA code runs on both the central processing unit (CPU) and graphics processing unit (GPU). NVCC separates these two parts and sends host code (the part of code which will be run on the CPU) to a C compiler like GNU Compiler Collection (GCC) or Intel C++ Compiler (ICC) or Microsoft Visual C++ Compiler, and sends the device code (the part which will run on the GPU) to the GPU.

  4. ROCm - Wikipedia

    en.wikipedia.org/wiki/ROCm

    Nvidia's CUDA is closed-source, whereas AMD ROCm is open source. There is open-source software built on top of the closed-source CUDA, for instance RAPIDS . CUDA is able to run on consumer GPUs, whereas ROCm support is mostly offered for professional hardware such as AMD Instinct and AMD Radeon Pro .

  5. Comparison of deep learning software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_deep...

    Wolfram Mathematica 10 [74] and later Wolfram Research: 2014 Proprietary: No Windows, macOS, Linux, Cloud computing: C++, Wolfram Language, CUDA: Wolfram Language: Yes No Yes No Yes Yes [75] Yes Yes Yes Yes [76] Yes Software Creator Initial release Software license [a] Open source Platform Written in Interface OpenMP support OpenCL support CUDA ...

  6. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    The source code is available in the Nvidia Linux driver downloads on systems that support nvidia-uvm.ko. In May 2022, Nvidia announced a new initiative and policy to open source its GPU Loadable Kernel Modules with dual GPL/MIT license, but only new models at alpha quality. But said "These changes are for the kernel modules, while the user-mode ...

  7. OptiX - Wikipedia

    en.wikipedia.org/wiki/OptiX

    Nvidia OptiX (OptiX Application Acceleration Engine) is a ray tracing API that was first developed around 2009. [1] The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA. CUDA is only available for Nvidia's graphics products. Nvidia OptiX is part of Nvidia GameWorks. OptiX is a high ...

  8. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    Nvidia NVENC (short for Nvidia Encoder) [1] is a feature in Nvidia graphics cards that performs video encoding, offloading this compute-intensive task from the CPU to a dedicated part of the GPU. It was introduced with the Kepler -based GeForce 600 series in March 2012 (GT 610, GT620 and GT630 is Fermi Architecture).

  9. Nvidia PureVideo - Wikipedia

    en.wikipedia.org/wiki/Nvidia_PureVideo

    Nvidia VDPAU Feature Sets [18] are different hardware generations of Nvidia GPU's supporting different levels of hardware decoding capabilities. For feature sets A, B and C, the maximum video width and height are 2048 pixels , minimum width and height 48 pixels, and all codecs are currently limited to a maximum of 8192 macroblocks (8190 for VC ...