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  2. Heyawake - Wikipedia

    en.wikipedia.org/wiki/Heyawake

    Note that the first two rules also apply to (for example) Hitori puzzles, and thus these puzzles share some of their solving methods: If it is discovered that a cell is painted black, it is immediately known that all of the four (orthogonally) adjacent cells must be white (from Rule 1).

  3. Futoshiki - Wikipedia

    en.wikipedia.org/wiki/Futoshiki

    Solving the puzzle requires a combination of logical techniques. [2] Numbers in each row and column restrict the number of possible values for each position, as do the inequalities. Once the table of possibilities has been determined, a crucial tactic to solve the puzzle involves "AB elimination", in which subsets are identified within a row ...

  4. Shinro - Wikipedia

    en.wikipedia.org/wiki/Shinro

    Shinro (しんろ) is a logic-based puzzle that has similarities to Sudoku and Minesweeper. The objective is to locate 12 hidden 'Holes' on an 8×8 grid. The board contains a variable number of arrows, each of which points to at least one Hole. A count of the number of Holes is given for each Row and Column.

  5. Fillomino - Wikipedia

    en.wikipedia.org/wiki/Fillomino

    The typical means of starting a Fillomino puzzle is to draw in the obvious borders between non-matching givens and surrounding all polyominoes completed by the givens alone ('1's, pairs of orthogonally adjacent '2's, and so on). From there, the solver searches for three things, possibly in combination: Potential overloads. Each polyomino in the ...

  6. Fill-In (puzzle) - Wikipedia

    en.wikipedia.org/wiki/Fill-In_(puzzle)

    The solver is given a grid and a list of words. To solve the puzzle correctly, the solver must find a solution that fits all of the available words into the grid. [1] [2] [8] [9] Generally, these words are listed by number of letters, and further alphabetically. [2] [8] Many times, one word is filled in for the solver to help them begin the ...

  7. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  8. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    The Monty Hall problem is a brain teaser, in the form of a probability puzzle, based nominally on the American television game show Let's Make a Deal and named after its original host, Monty Hall. The problem was originally posed (and solved) in a letter by Steve Selvin to the American Statistician in 1975.

  9. Nine dots puzzle - Wikipedia

    en.wikipedia.org/wiki/Nine_dots_puzzle

    The Nine Dots Prize, named after the puzzle, [23] is a competition-based prize for "creative thinking that tackles contemporary societal issues." [ 24 ] It is sponsored by the Kadas Prize Foundation and supported by the Cambridge University Press and the Centre for Research in the Arts, Social Sciences and Humanities at the University of ...