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  2. Doom 64 - Wikipedia

    en.wikipedia.org/wiki/Doom_64

    A demon approaches the chainsaw-wielding player in Staging Area, the first level. Doom 64 ' s gameplay is similar to that of earlier Doom games. The player must advance through 28 story levels (and 4 secret levels) by battling demons, collecting weapons and keys, and activating switches to reach the level's exit while surviving deadly ambushes and traps.

  3. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    [64] [65] The gameplay has every single detail found in the original game, ... ZDoom and Doom Legacy). The last update of Boom was released on October 22, 1998.

  4. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    Doom 64: Retribution is a remake of Doom 64, ... (released in May 2009 as the successor to Doom Builder), GZDoom Builder (released in March 2012), and Doom Builder X ...

  5. Cacowards - Wikipedia

    en.wikipedia.org/wiki/Cacowards

    Such modifications may be single levels, level packs, or "total conversions" featuring gameplay that significantly diverges from traditional Doom. Although generally focusing on classic Doom games (Doom, Doom II and Doom 64), modifications for other Doom-engine based games such as Heretic, Hexen and Strife have also been

  6. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson. It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.

  7. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    Viewed from the top down, all Doom levels are actually two-dimensional, demonstrating one of the key limitations of the Doom engine: room-over-room is not possible. This limitation, however, has a silver lining: a "map mode" can be easily displayed, which represents the walls and the player's position, much like the first image to the right.

  8. Source port - Wikipedia

    en.wikipedia.org/wiki/Source_port

    Doom/Doom II: See List of Doom source ports for a detailed list. Doom 64: Doom64EX, Doom64Ex+ Doom 3: dhewm3, RBDOOM-3-BFG Duke Nukem II: Rigel Engine [5] Duke Nukem 3D: EDuke32, DukeGDX, JFDuke3D, Rancidmeat Port, xDuke Port, nDuke Port, hDuke Port, Rednukem, Raze: FreeSpace 2: FreeSpace 2 Source Code Project: Gloom: ZGloom Heretic

  9. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    Doom Builder: Doom Doom II source ports such as ZDoom: Includes an ACS scripting editor: Dragon Age Toolset: Dragon Age Origins [5] DromEd: Thief: The Dark Project Thief 2: The Metal Age: For the Dark Engine: Dynamite Jack editor: Dynamite Jack [6] Elder Scrolls Construction Set, The: The Elder Scrolls III: Morrowind Oblivion: Electron toolset ...