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  2. Object copying - Wikipedia

    en.wikipedia.org/wiki/Object_copying

    Many languages allow generic copying by one or either strategy, defining either one copy operation or separate shallow copy and deep copy operations. [1] Note that even shallower is to use a reference to the existing object A, in which case there is no new object, only a new reference. The terminology of shallow copy and deep copy dates to ...

  3. Programming in the large and programming in the small

    en.wikipedia.org/wiki/Programming_in_the_large...

    With programming in the large, coding managers place emphasis on partitioning work into modules with precisely-specified interactions. This requires careful planning and documentation. With programming in the large, program changes can become difficult. [2] If a change operates across module boundaries, the work of many people may need re-doing.

  4. Java Platform Module System - Wikipedia

    en.wikipedia.org/wiki/Java_Platform_Module_System

    The Java Module System does not intend to support all the functionalities that the OSGi platform currently supports (for example the Life-Cycle model and the Services Registry). However the Java Module System will support functions which are not supported by OSGi, such as modularity at compile-time, and built-in support for native libraries. [15]

  5. Module pattern - Wikipedia

    en.wikipedia.org/wiki/Module_pattern

    A module must have an initializer function that is equivalent to, or complementary to an object constructor method. This feature is not supported by regular namespaces. A module must have a finalizer function that is equivalent to, or complementary to an object destructor method. This feature is not supported by regular namespaces.

  6. Separation of concerns - Wikipedia

    en.wikipedia.org/wiki/Separation_of_concerns

    The mechanisms for modular or object-oriented programming that are provided by a programming language are mechanisms that allow developers to provide SoC. [4] For example, object-oriented programming languages such as C#, C++, Delphi, and Java can separate concerns into objects, and architectural design patterns like MVC or MVP can separate presentation and the data-processing (model) from ...

  7. Dependency inversion principle - Wikipedia

    en.wikipedia.org/wiki/Dependency_inversion_principle

    In object-oriented design, the dependency inversion principle is a specific methodology for loosely coupled software modules.When following this principle, the conventional dependency relationships established from high-level, policy-setting modules to low-level, dependency modules are reversed, thus rendering high-level modules independent of the low-level module implementation details.

  8. Interface-based programming - Wikipedia

    en.wikipedia.org/wiki/Interface-based_programming

    An example of such a language is Java prior to Java 9, which lacked the Java Platform Module System, a module system at the level of components introduced with Java 9. Java till Java 8 merely had a package system, but Java software components typically consist of multiple Java packages – and in any case, interface programming can provide ...

  9. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    In the 1970s, the first version of the Smalltalk programming language was developed at Xerox PARC by Alan Kay, Dan Ingalls and Adele Goldberg. Smalltalk-72 included a programming environment and was dynamically typed, and at first was interpreted, not compiled. Smalltalk became noted for its application of object orientation at the language ...