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A LAN party is a social gathering of participants with personal computers or compatible game consoles, where a local area network (LAN) connection is established between the devices using a router or switch, primarily for the purpose of playing multiplayer video games together.
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The live streaming of video games is an activity where people broadcast themselves playing games to a live audience online. [1] The practice became popular in the mid-2010s on the US-based site Twitch, before growing to YouTube, Facebook, China-based sites Huya Live, DouYu, and Bilibili, and other services.
Pittco was established in December 2003 by several of well-established, smaller LAN parties looking to combine efforts to hold a very large LAN party in the greater Pittsburgh area. Following Iron Storm 1, the first event with 120 attendees, the organization decided to continue and hold semi-yearly events.
The main attraction of Lan ETS is its famous video game competitions that offer participants the chance to win more than $40,000 in money and over $25,000 in prizes each year. The official tournament's line-up usually includes an FPS, an RTS and a DotA-like. Each year a diverse and dynamic clientele visits the Lan ETS.
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A LAN Gaming Center is a business where one can use a computer connected over a LAN to other computers, primarily for the purpose of playing multiplayer computer games. Use of these computers or game consoles costs a fee, usually per hour or minute; sometimes one can have unmetered access with a pass for a day or month, etc.
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, [1] either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. World of Warcraft, Call of Duty, DayZ).