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  2. Category:Air traffic control simulators - Wikipedia

    en.wikipedia.org/wiki/Category:Air_traffic...

    Simulations of air traffic control allowing a user to act as an air traffic controller. Pages in category "Air traffic control simulators" The following 11 pages are in this category, out of 11 total.

  3. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    The motivation of developers to keep own game content non-free while they open the source code may be the protection of the game as sellable commercial product. It could also be the prevention of a commercialization of a free product in future, e.g. when distributed under a non-commercial license like CC NC. By replacing the non-free content ...

  4. List of commercial video games with later released source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The source code release includes the entire script of the game for context, but the script remains proprietary. [245] Arx Fatalis (now Arx Libertatis) 2002 2011 RPG: GPL-3.0-or-later: Arkane Studios: The design of Arx Fatalis was heavily influenced by Ultima Underworld. Game source released by Arkane Studios on January 14, 2011. [246]

  5. Air Traffic Controller (video game) - Wikipedia

    en.wikipedia.org/wiki/Air_Traffic_Controller...

    Air Traffic Controller 4 is an air traffic control simulation game developed by TechnoBrain as a successor to the Air Traffic Controller 3. The game is compatible with Windows 7, Windows 8, Windows 8.1 and Windows 10, until ROAH - Naha, which is no longer compatible with Windows 7 and 8.

  6. Virtual Air Traffic Simulation Network - Wikipedia

    en.wikipedia.org/wiki/Virtual_Air_Traffic...

    The advent of the Internet in the mid-1990s enabled users of modern flight simulators to fly together using multiplayer functionality. In 1997, SquawkBox [25] was created by Jason Grooms as an add-on for Microsoft Flight Simulator 95, enhancing the built-in multiplayer features to allow large numbers of players to connect to the game.

  7. List of artificial pet games - Wikipedia

    en.wikipedia.org/wiki/List_of_artificial_pet_games

    A pet-raising simulation (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.

  8. List of Mac games - Wikipedia

    en.wikipedia.org/wiki/List_of_Mac_games

    Monkey Money: Monkey Shines: FantaSoft, LLC 1997 Platformer Shareware Monopoly (1987) Thomas E. Fosson 1987 Board game Commercial 6–7 Monopoly (1997) Westwood Studios 1997 Board game Commercial 7.5 Monopoly (2000) Artech Studios 2000 Board game Commercial 8.1–9.2.2 Monopoly Build-a-lot Edition: Monopoly Classic: TikGames 2007 Board game ...

  9. Flight Unlimited - Wikipedia

    en.wikipedia.org/wiki/Flight_Unlimited

    Blackley's first objective was to code the game's simulated physics. He began by deciding on a programming method—in particular, he sought one that would allow aircraft to perform the "knife-edge spin" maneuver that he had witnessed at air shows. In 1995, he said that he had never played a flight simulator with an accurate sense of flight. [10]