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Python supports most object oriented programming (OOP) techniques. It allows polymorphism, not only within a class hierarchy but also by duck typing. Any object can be used for any type, and it will work so long as it has the proper methods and attributes. And everything in Python is an object, including classes, functions, numbers and modules.
A dictionary coder, also sometimes known as a substitution coder, is a class of lossless data compression algorithms which operate by searching for matches between the text to be compressed and a set of strings contained in a data structure (called the 'dictionary') maintained by the encoder. When the encoder finds such a match, it substitutes ...
In a dynamically typed language, where type can only be determined at runtime, many type errors can only be detected at runtime. For example, the Python code a + b is syntactically valid at the phrase level, but the correctness of the types of a and b can only be determined at runtime, as variables do not have types in Python, only values do.
Searching for a value in a trie is guided by the characters in the search string key, as each node in the trie contains a corresponding link to each possible character in the given string. Thus, following the string within the trie yields the associated value for the given string key.
A lexeme, however, is only a string of characters known to be of a certain kind (e.g., a string literal, a sequence of letters). In order to construct a token, the lexical analyzer needs a second stage, the evaluator, which goes over the characters of the lexeme to produce a value. The lexeme's type combined with its value is what properly ...
A fuzzy Mediawiki search for "angry emoticon" has as a suggested result "andré emotions" In computer science, approximate string matching (often colloquially referred to as fuzzy string searching) is the technique of finding strings that match a pattern approximately (rather than exactly).
A small phone book as a hash table. In computer science, a hash table is a data structure that implements an associative array, also called a dictionary or simply map; an associative array is an abstract data type that maps keys to values. [2]
Unicode characters are supported in variable and list names. (Scratch lists are not stored inside variables the way arrays or lists are handled in most languages. Variables only store strings, numbers, and, with workarounds, Boolean values, while lists are a separate data type that store sequences of these values.)