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The Adventurer Club is a program for young children created by the Seventh-day Adventist Church (SDA) in 1972, similar to Scouting. [2]Inspired by its "older brother", the Pathfinder Club, the Adventurer Club is a program focused on education of children aged 6–9 years [3] [4] with additional sections for children ages 4 and 5.
U.N. Adventure: Mission To Molowa by Ramsey Montgomery (2009) Blood on the Handle by R. A. Montgomery (2010) Zombie Penpal by Ken McMurtry (2010) Behind the Wheel by R. A. Montgomery (2010) Punishment: Earth by R. A. Montgomery (2010) Pirate Treasure of the Onyx Dragon by Alison Gilligan (2011) Search For The Black Rhino by Alison Gilligan (2011)
On June 1, 2024, Cub Scouting reworked all of the Cub Scout ranks to harmonize and simplify the adventure system. [21] Each rank now has six required adventures and requires the additional completion of two elective adventures. Lion and Arrow of Light have 16 elective adventures to choose from and Tiger, Wolf, Bear, and Webelos all have 20 ...
Pages in category "American adventure novels" The following 116 pages are in this category, out of 116 total. This list may not reflect recent changes. 0–9.
David M. Wilson reviewed the game for Computer Gaming World, and stated that "In summary, The Spy's Adventures series is quite enjoyable, not to mention educational.The game is a must for families with children because of its enjoyable methods of teaching geography, if not because it is simply (and simple) fun."
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
Cub Scouts is a Scouting America program available to coeducational children from kindergarten through fifth grade (or 5 to 10 years of age) and their families. Its membership is the largest of the five main Scouting America divisions (Cub Scouting, Scouts BSA, Venturing, Exploring and Sea Scouting).
The term is usually applied to adventures published for all Dungeons & Dragons games before 3rd Edition. For 3rd Edition and beyond new publisher Wizards of the Coast uses the term adventure. For a list of published 3rd, 4th, and 5th Edition Adventures see List of Dungeons & Dragons adventures.