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In the traditional Hong Kong scoring system or the Cantonese scoring system, scoring tends to be low due to the few criteria used. The general scoring modifiers apply (see above), with the point translation function being a piecewise function: a constant amount is given for scoreless hands, and the score is doubled for each point (that is, an exponential function).
Japanese Mahjong scoring rules are used for Japanese Mahjong, a game for four players common in Japan. The rules were organized in the Taishō to Shōwa period as the game became popular. [citation needed] The scoring system uses structural criteria as well as bonuses. Player start scores may be set to any value.
Yakuman DS [a] is a 2005 Mahjong video game developed by Nintendo and Mediakite and published by Nintendo for the Nintendo DS. It is a successor to Nintendo's 1989 Game Boy game Yakuman. [1] [2] It features modern Japanese Mahjong rules (with riichi and dora) and various characters from the Mario video game series.
Mahjong is sometimes played in a gambling setting. Poker chips are used for keeping score only. Since Mahjong is a zero-sum game, when one player loses all his chips, his chips are distributed among the other winners. In this case, the loser pays cash to buy back the chips from the winners and the game continues.
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NMJL publishes an official rulebook every year, and the winning hands will change every year. The minimum score for a winning hand is 25 points. In the case of calling Mahjong (winning), the player who discarding a tile from which another player calls mahjong must pay twice the number of points, while the other player pays only the number of ...
A Japanese mahjong set. Mahjong is a relatively complex four-player game with multiple variants played all around the world. [1] When developing a mahjong-related artificial intelligence (AI), there are several factors researchers must consider; an AI must take into account its own hand as well as what it infers about the other players' hands utilizing the information available. [2]
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