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Math Blaster for 1st Grade is a 1999 educational video game in a line of educational products originally created by Davidson & Associates and continued by Knowledge Adventure. The game was re-released in 2000 as Math Blaster Mission 2 .
Virtual math manipulatives are sometimes included in the general academic curriculum as assistive technology for students with physical or mental disabilities. [4] Students with disabilities are often able to still participate in activities using virtual manipulatives even if they are unable to engage in physical activity. [5] [6]
Small groups of prime power order p n are given as follows: Order p: The only group is cyclic. Order p 2: There are just two groups, both abelian. Order p 3: There are three abelian groups, and two non-abelian groups. One of the non-abelian groups is the semidirect product of a normal cyclic subgroup of order p 2 by a cyclic group of order p.
The Interactive Mathematics Program (IMP) is a four-year, problem-based mathematics curriculum for high schools. It was one of several curricula funded by the National Science Foundation and designed around the 1989 National Council of Teachers of Mathematics (NCTM) standards .
A free group of rank k clearly has subgroups of every rank less than k. Less obviously, a (nonabelian!) free group of rank at least 2 has subgroups of all countable ranks. The commutator subgroup of a free group of rank k > 1 has infinite rank; for example for F(a,b), it is freely generated by the commutators [a m, b n] for non-zero m and n.
In mathematics education, a manipulative is an object which is designed so that a learner can perceive some mathematical concept by manipulating it, hence its name. The use of manipulatives provides a way for children to learn concepts through developmentally appropriate hands-on experience.