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  2. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    Apart from the last formula, these formulas also assume that g negligibly varies with height during the fall (that is, they assume constant acceleration). The last equation is more accurate where significant changes in fractional distance from the centre of the planet during the fall cause significant changes in g. This equation occurs in many ...

  3. Acceleration - Wikipedia

    en.wikipedia.org/wiki/Acceleration

    Calculation of the speed difference for a uniform acceleration. Uniform or constant acceleration is a type of motion in which the velocity of an object changes by an equal amount in every equal time period. A frequently cited example of uniform acceleration is that of an object in free fall in a uniform gravitational field.

  4. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    There are two main descriptions of motion: dynamics and kinematics.Dynamics is general, since the momenta, forces and energy of the particles are taken into account. In this instance, sometimes the term dynamics refers to the differential equations that the system satisfies (e.g., Newton's second law or Euler–Lagrange equations), and sometimes to the solutions to those equations.

  5. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    For a body moving in a circle of radius at a constant speed , its acceleration has a magnitude = and is directed toward the center of the circle. [ note 9 ] The force required to sustain this acceleration, called the centripetal force , is therefore also directed toward the center of the circle and has magnitude m v 2 / r {\displaystyle mv^{2}/r} .

  6. Galileo's law of odd numbers - Wikipedia

    en.wikipedia.org/wiki/Galileo's_law_of_odd_numbers

    From the equation for uniform linear acceleration, the distance covered = + for initial speed =, constant acceleration (acceleration due to gravity without air resistance), and time elapsed , it follows that the distance is proportional to (in symbols, ), thus the distance from the starting point are consecutive squares for integer values of time elapsed.

  7. List of equations in classical mechanics - Wikipedia

    en.wikipedia.org/wiki/List_of_equations_in...

    Unprimed quantities refer to position, velocity and acceleration in one frame F; primed quantities refer to position, velocity and acceleration in another frame F' moving at translational velocity V or angular velocity Ω relative to F. Conversely F moves at velocity (—V or —Ω) relative to F'. The situation is similar for relative ...

  8. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    Deceleration ramp down — positive jerk limit; linear increase in acceleration to zero; quadratic decrease in velocity; approaching the desired position at zero speed and zero acceleration; Segment four's time period (constant velocity) varies with distance between the two positions.

  9. Range of a projectile - Wikipedia

    en.wikipedia.org/wiki/Range_of_a_projectile

    d is the total horizontal distance travelled by the projectile. v is the velocity at which the projectile is launched; g is the gravitational acceleration—usually taken to be 9.81 m/s 2 (32 f/s 2) near the Earth's surface; θ is the angle at which the projectile is launched; y 0 is the initial height of the projectile