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  2. Starfall (website) - Wikipedia

    en.wikipedia.org/wiki/Starfall_(website)

    Starfall was founded on August 27, 2002, [3] by Stephen Schutz, his wife Susan Polis Schutz, and their son, Jared Schutz Polis. [2] [1] Starfall arose from Blue Mountain Arts, a publishing house in Boulder, Colorado founded by Stephen Schutz. Starfall received this name because the founders believed that the name "evoked wonder and delight". [2]

  3. Zearn - Wikipedia

    en.wikipedia.org/wiki/Zearn

    However, some parents and teachers in New York criticized the use of the platform for increasing students' screen time, decreasing teachers' instructional time, and focusing on test-preparation rather than critical thinking skills.

  4. Starfall Online - Wikipedia

    en.wikipedia.org/wiki/Starfall_Online

    Starfall Online (formerly Starfall Tactics) is an MMO real-time strategy video game with wargame elements, that mixes intense tactical combat with in-depth spaceship customization. [ 1 ] [ 2 ] The project is developed by independent Russian company Snowforged Entertainment.

  5. Instructional materials - Wikipedia

    en.wikipedia.org/wiki/Instructional_materials

    3D model used for teaching geometry. Instructional materials, also known as teaching materials, learning materials, or teaching/learning materials (TLM), [1] are any collection of materials including animate and inanimate objects and human and non-human resources that a teacher may use in teaching and learning situations to help achieve desired learning objectives.

  6. Intelligent tutoring system - Wikipedia

    en.wikipedia.org/wiki/Intelligent_tutoring_system

    GIFT is open-source and domain independent, and can be downloaded online for free. The software allows an instructor to design a tutoring program that can cover various disciplines through adjustments to existing courses. It includes coursework tools intended for use by researchers, instructional designers, instructors, and students. [83]

  7. READ 180 - Wikipedia

    en.wikipedia.org/wiki/READ_180

    READ 180 was founded in 1985 by Ted Hasselbring and members of the Cognition and Technology Group at Vanderbilt University.With a grant from the United States Department of Education’s Office of Special Education, Dr. Hasselbring developed software that used student performance data to individualize and differentiate the path of computerized reading instruction. [3]